Conan Exiles

Conan Exiles

Indrid's Custom Races and Classes
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Update: Nov 11, 2021 @ 8:11am

0.8.74

fixes and tweaks:

-Swapping from third to first person and vice versa while shapeshifting should no longer cause accessories to pop into existence.
-Conflict between spellcasting and weapon finesse / infantry training should no longer be an issue.
-Moved Mitra's Grace spell over to the new targetting system. Admins might have to reconfigure the spell in the newer menu.
-Buffs and targetted beneficial spells(currently Mitra's Grace and Bull's Strength) can be automatically cast on self if no viable target is found.
-Aura Mastery: When you start climbing or mounting you now have 3.5 seconds before your aura is cancelled unless you dismount or stop climbing. This tweak should prevent auras from randomly disappearing because a player micro-climbs a little stump.

Update: Nov 9, 2021 @ 3:00am

0.8.73

fixes:

-Bard Lute should no longer get you stuck once unequipped. Every time the menu is opened a random song is selected based on the links in the bardcore-only channel of the discord(currently picking 1 out of 5).
-Strange interrupt issues with spells should be fixed, hopefully.
-Removed stagger from hellfire aura.
-Shapeshifts should no longer be as easily stunlocked.
-mana orb loads in with a slight delay to allow iQoL to load first

Update: Nov 6, 2021 @ 1:01pm

0.8.71

Some fixes:

-Camera stutter
-Diving using crouch and flying using space

Note swapping gear while shapeshifted may cause some visual issues. Shapeshifting back to human and swapping out a piece of gear should fix it though.

Update: Nov 6, 2021 @ 5:34am

0.8.7

Some fixes:

-If you don't use the class feature the mod should no longer override EEWA's or AoC's attribute bonuses, such as health and bonus armor from agility.
-Shapeshifting should give as well as restore appropriate HP bonuses depending on your class(or lack thereof).
-Interal reworks of shapeshifting in general in an attempt to make it smooth and bug free.
-Homeostasis should work again.

Tweaks:

Missile spells such as energy bolt will now shoot straight to where you are aiming though gravity will still change the trajectory over time.

Slight rework of how spells are done. Spells will soon be moved to a new separate submenu. You can access it through the settings panel.

Mana bar has been replaced by mana orb. Will likely provide options to swap to your preferred option if there is enough demand, but orb looks better and you know it and im lazy so you get what you deserve

New Spells:

Blizzard - Summon a hail of ice to rain down upon your foe.

Bull's Strength - buff your allies or yourself with additional strength. Provides an interface to control who or what the buff is applied to.

Update: Aug 31, 2021 @ 5:57am

0.8.62

Hotfix for:

Rolling stamina bug.
Epic toughness should now be calculated correctly.

Looking into the recent incompatibilities with mods such as EEWA next.

Update: Aug 25, 2021 @ 6:14am

0.8.61


-Small-ish Bandaid patch!

-Class attribute bonuses should no longer stack when spamming the debug button. The debug button has been temporarily made inaccessible to non-admins.
-Class HP and armor agi bonuses should be functional once again.
-Upped the brightness of night vision.
-Height feature has been swapped to admin only for more testing.

Update: Aug 20, 2021 @ 4:30pm

0.8.6

Updating for 2.5 CE

-Minor Fixes / Tweaks

-Small redesign of class attribute bonuses. They will now scale off your total bonus instead of only your base investment. This change was made mostly due to performance issues with the last implementation.

-Smite animation changed to make the skill more convenient to use. Smite no longer requires SPELLCASTER and can be used only with Tactics. Mana cost will only apply if the class also has spellcaster and a mana cost assigned.

-Little internal rework of how racial perks are applied, more changes might come soon etc

-Homeostasis should work as intended once again

Expect semi-frequent patches and hotfixes in the coming week or two!

Update: Aug 3, 2021 @ 11:05am

0.8.52

-Hotfix for missile spells not doing any damage and some auto-consume items losing their function.

Update: Aug 2, 2021 @ 9:38am

0.8.51

Small update

-Added NPC damage modifier to all spells that deal damage. Spells might need to be reconfigured.

-Fixed the issue of spending skill points in the dice system, players should be able to spend all of their skill points without them automatically resetting.

-Added two new utility items:

-Omnilexir(299140002) - a potion that applies all attribute bonuses
-Autlexir(299140003) - same as above but is consumed automatically like tokens instead of remaining in the player's inventory

Update: Jul 25, 2021 @ 5:47am

0.8.5

-New spell, Sparks. Similarly to Ray of Frost Sparks is a channelled Lightning spell. Has to be configured to work properly, including the 'Overload' debuff that comes with the spell. Can stun NPCs but not players atm due to its possibly op nature.

-Fixed mana freeze issue with Smite and Shadowstep.

-Fixed Shapeshifting not working properly in Single player(and sometimes dedicated server). The wheel menu should give you the option to shift back.

-Moving spells around your shortcut bar should no longer refresh their cooldowns. Likewise dragging from the spellbook should also no longer let you 'refresh' your cooldowns.

-Fixed an issue with Infantry training that made using spells trigger the shield bash attack.

-Mana cost tooltips have been fixed.

-Added a way to save your racial settings. Currently only your race list can be saved locally nothing else. Please test this out in single player and or your dedicated test servers and let me know if its good.