Conan Exiles

Conan Exiles

Indrid's Custom Races and Classes
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Update: Jul 12, 2021 @ 7:21am

0.8.4

-Another attempt at fixing crashes relating to Shapeshifts

-RP and dice features will no longer appear by default if RP Redux is installed.

-Disabling flying should no longer glitch drinking potions.

-New spell - Ray of Frost. A continuous stream of frost that slows and damages your enemy while draining your mana. Needs setting up in the menu by admins to work properly.

-Added striped werewhyena to the werewolf / serpentman family.

-Small tweak to werewolf(curse) claw functioality, should work as intended once again. The damage is now determined by the devolved werewolf claws settings.

-Small icon update, credit to Gabriel Nerevar

Update: Jul 6, 2021 @ 6:52am

0.8.33

Another hotfix oops

-Werewolf claws should be useable again

-Added utility item: Inventory Cleaner, ID:299140001 . Deletes everything in your inventories except your equipment inventory.

Update: Jul 5, 2021 @ 5:15am

0.8.32

hotfixhotfix

-Reverted some changes made to the shapeshifting system to alleviate recent bugs.

Update: Jul 4, 2021 @ 5:51pm

0.8.31

Quick hotfix summer remix

-Shapeshift menu should no longer be interactable if you're not in admin mode and player view is enabled. The dropdown menu can still be used to see the settings of each shapeshift.

-Added missing textures of white wolfman and demonic panther.

-Shapeshifts should no longer get stuck in the ground after a knockdown / knockup.

-King Beneath should no longer gain the benefits of a shapeshift nor lose your default class abilities as he's considered humanoid.

-Added two serpentmen morphs. They share the wolfman skeleton and thus their bonuses and animations.

-Added dragon shapeshift. Note it cannot attack yet, just run and fly.

-The indicators GUI should no longer appear behind hosavs custom GUI if his is turned on.

Update: Jul 1, 2021 @ 3:23pm

0.8.3

Additions to personal options:

-You can now bind any key you want along with any modifiers to open the main wheel menu of CRNC.

Shapeshifting Changes and Additions:

-Feast for animal forms has been reworked. Note not all shifts have Feast fully implemented yet(Bear, Devolved Werewolf, Wolf). Wolfman howl has not yet been fully implemented so its features(summon wolf, buff self) are currently disabled.
-Added King Beneath, Crow, and Devolved Werewolf shapeshifts.
-Added Corrupted Panther and Demonic Panther to cat shifts. Improvements to some cat animations.
-Improved demon bat shapeshift animations.
-Lifted the shapeshifting restrictions. You may now theoretically have every shapeshift, fully under the control of your admins.

New Class Perks:

-Unarmored - restricts wearing anything but light armor

Other additions/changes:

-WW / Vampire high jump now also affects double jump but the initial jump height has been lowered to compensate.
-The duration of Depraved Satiation from cannibalism and feast has been reduced to 2 mins from 10.
-Lute animation replaced with the one tweaked by the infamous Gabriel Nerevar. Still not a fully ready feature but getting there!


Fixes:

-Infantry training's Retaliation should only trigger from direct damage taken during timed block only and not bleeds or similar effects.
-Another attempt at fixing Incorruptible 3(00th) time the charm right
-Some tweaks to Stealth to address rubberbanding issues due to increased walking speed while crouched
-Tweaks to Swiftness to address similar issues with rubberbanding
-Tweaks to Flight for the same reasons limiting flight speeds and applying Flight should no longer cause you to rubberband
-Exiting / Entering flying using the Flight ability should no longer cause you to bug out and not be able to use potions etc.

New DataCMDs:

-DataCMD spellbook - opens the spellbook through the console
-DataCMD crncdice - opens the dice menu through the console

Update: Jun 20, 2021 @ 8:24am

0.8.2

Small-ish Update for the latest patch(es)

Overhaul of the GUI that displays your class and race combo along with the racial icon. It is now built into the top portion of the screen along with the health bar and stamina bar. Should work perfectly fine with iQoL and Hosav's UI(not sure about other ui mods). In case of Hosav's ui you will have to untick 'Custom Personal UI' and revert back to 'vanilla' in order to take advantage of these changes, however. The previous method of injecting a custom buff widget into the bufflist has been deprecated as it behaved oddly when combined with Hosav's UI.

-Fixed the T-posing issue when trying to equip a weapon after leaving a shapeshift.
-Changed the wheel menu shortcut from 'E' to Shift-B after... a couple of dozen requests. :D

More spells and updates very soon!

Update: Apr 30, 2021 @ 1:42pm

0.8.12 Hotfix

-Another quick attempt to alleviate the issue with spells and mod items since 2.4

-Some tweaks to the bardic lute. Not quite ready to be distributed to players yet but any feedback from admins is appreciated!

Apologies

Update: Apr 29, 2021 @ 9:04am

0.8.11 Hotfix and 2.4.1 Update

-Spellbooks should now properly disappear and teach spells again.

-Tweak to solve casting speed issues in both single and multiplayer.

-Fist weapons no longer benefit from cuttthroat.

Update: Apr 24, 2021 @ 5:46am

0.8.10

2.4 Update(totally expect more hotfixes within the coming days)

What's New:

Smite: Paladin-themed hybrid ability/spell that Smites your target for pure damage. Requires Tactics -and- Spellcaster. Undead and Vampires take extra damage. Configurable in Settings.

Shadowstep: Thief / Assassin themed ability, disappear into a puff of smoke and re-appear behind your target, stabbing them.

New item: Bardic Lute. The biggest of WIPS, don't give it to players yet and only spawn for testing purposes

Fixes:

-Fixed the issue with Kinscourge of Duelling leaving a lingering invincibility buff.

-Targetting with Mitra's Grace has been made a little easier.

-Taunt should once again work as intended and divert attention to the caster.

-Crits can once again ignore armor and damage reductions if an option in the settings is ticked.

-Flight can now be configured. Stamina cost is completely nulled if in admin mode.

-Shapeshifts have been made temporarily immune to all knockbacks to combat the odd ragdolling bug until I find a better solution.

Update: Apr 9, 2021 @ 1:12pm

0.8.91

-Hotfix

-Relinked the curses to activate upon load again, they got disconnected due to some structural changes.

-Small fix to the item restricter, you should be able to properly create a whitelist consisting -only- of races now.

-Vampire/WW high jump also increases climbing speed.