Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: May 16, 2020 @ 1:26pm

Minor Update.

**UI**
- Added post game scoreboard.


**Bugs**
- Fixed Viper's Poison Attack.
- Fixed some tooltips.
- Fixed Tree King's Living Armor not doing anything.

Update: May 15, 2020 @ 1:18pm

- Fixed Spooky Meme boss not using his spells

Update: May 15, 2020 @ 8:51am

Update v1.30c

**Items**
- Added Tome of Agility
- Added Tome of Strength
- Added Tome of Intelligence

**Bosses**
--- Spooky Meme ---
- Replaced Wraithfire Blast with Spooky Blast.

**Heroes**
--- Snapfire ---
-- Lil' Shredder
- Attack count from 6 to 6/9/12/15
- Bonus Attck Speed from 300 to 300/330/360/390
- Duration from 8 to 9/10/11/12
- Slow from 15/20/25/30 to 12/16/20/24
- Slow duration from 3 to 2

**Items**

--- Eye of Skadi ---
- Attack Speed slow from 40/45 to 30/30.
- Duration from 5 to 3.
--- Shiva's Guard ---
- Aura Attack Speed slow from 45 to 25
--- Shiva's Armements ---
- Aura Attack Speed slow from 45 to 40
--- Heart of Tarrasque ---
- Health regen amplification reduced from 50% to 33%
--- Exalted Heaven's Halberd ---
- Health regen amplification from 55% to 40%
--- Heaven's Halberd ---
- Health regen amplification reduced from from 30% to 19%
--- Sange & Yasha / Sange & Kaya
- Health regen amplification reduced from 30% to 19%
--- Sange ---
- Health regen amplification reduced from from 24% to 16%
--- Cursed Rapier ---
- Health regen reduction from 35% to 55%

**Bugs**
- Fixed Wraith King's Mortal Strike one shotting bosses (Whoops)

Update: May 14, 2020 @ 10:27am

Update v1.30b

**Gameplay**
-- Doom and Lifestealer can no longer Devour/Infest late game Roshans.

**Items**

--- Fallen Sky ---
- Burn DPS from 90 to 250
- Impact damage from 150 to 400
- No longer goes on cooldown if hit by a unit.

--- Blink Dagger 1 & 2 & 3 ---
- No longer goes on cooldown if hit by a unit.
- Blink Dagger will now share cooldown with 2 and 3.

--- Death Stone ---
- Now also provides 13% Spell Amplifcation and 18% Mana Cost reduction.

**Heroes**

--- Ancient Apparation ---
- Replaced Glimpse with Ice Vortex.

--- Chaos Knight ---
-- Chaos Bolt:
- Vanillafied stun durations and mana cost.
- Added AoE bolt particles and sound.

--- Nyx Assassin ---
-- Mana Burn:
- Will now deal 75/115/155/195 damage if the main target has no mana.
- Added AoE particles.

--- Shadow Shaman ---
-- Shackles:
- Buffed range from 225 to 400/425/450/475.
- Added sound effects on targets.

--- Treant Protector ---
-- Leech Seed:
- Seed rate from 0.75 to 0.30.
- Leech Seed damage per proc from 15/30/45/60 to 110/220/330/440.
- Leech Seed will now only heal 7% of the damage.

--- Wraith King ---
-- Wraithfire Blast:
- Vanillafied stun durations and mana cost.
- Added AoE bolt particles and sound.
-- Mortal Strike:
- Recoded and gave back the active.
- Spawned units can now be controlled.
- Crit chance from 12/14/16/18 to 11/13/15/17

**Bugs**
- Fixed a few tooltips not showing properly.
- Fixed Treant's Overgrowth not being a basic ability.
- Fixed Treant's Leech Seed healing enemies and damaging allies.
- Fixed Monkey King's Jingu Mastery stacks not being used.
- Fixed Monkey King's Jingu Mastery lifesteal not working.
- Fixed Visage's Familiars not dealing splash damage.
- Fixed Chaos Knight's level 25 Chaos Bolt talent not applying.
- Fixed Nyx Assassin's Mana Burn sound effects.
- Fixed Nyx Assassin's Spiked Carapace sound effects.
- Fixed Omkniknight's Purification not doing anything.

Update: May 13, 2020 @ 2:44pm

Update v1.30a

**Gameplay**
- Added Arcane Rune.

**Heroes**

--- Wraith King ---
-- Mortal Strike:
- Removed active until i rework it. (Was causing a crash)
- Crit chance from 9/11/13/15 to 12/14/16/18
-- Talents:
- Replaced talents related to the active.

--- Huskar ---
-- Life Break:
- Cast Range from 550 to 650
- Health Cost from 32%/39%/44% to 38%/45%/50%
- Damage from 32%/39%/44% to 35%/40%/45%
- Max damage from 2000 to 1700/2250/2800
-- Added Scepter:
- Scepter Damage: 70%
- Scepter Max Damage: 3250
- Scepter Cooldown: 13
-- Talents:
- Replaced Burning Spear deals pure damage to +30% Crit Chance (200% damage)

--- Viper ---
-- Viper Strike:
- Updated visuals, sound effects, and cast animation.


**Items**
--- Heaven's Halberd (& Exalted) ---
- Passive effects are now stackable.
--- Eye of Skadi ---
- Added Orb Effect
--- Ethereal Blade ---
- Added sound effects
--- Iron Talon ---
- Removed

Update: May 11, 2020 @ 6:52pm

Small Update

Some good news: the bug that caused "random" crashes should be fixed now, so no more crashing! (Hopefully!)
Big thanks to Amourade & iV7Z for reporting it.

**Items**
-- Heaven's Halberd (& Exalted)
- Recoded, all stats are now provided correctly.
- Bigger AoE on both.
- Slightly buffed the Exalted version.
- Added new visuals.

**Mini Bosses**
-- Corpselord (Undying)
- Removed all previous abilities, now has Tombstone and Poison Sting.



**Bugs**
- Fixed Heart of Tarrasque not providing the health regen amplification component.

Update: May 11, 2020 @ 7:13am

Small Update

- Strategy time reduced to 10 seconds.

**Maps**
- 4 player maps have been disabled for now.
- Both 5p and 2p maps have much smaller camp size areas now, allowing for easier stacking.

-- 5p & 5p_ultra --
- Radiant top lane creeps will now walk farther to prevent the tower from messing with last hits.

-- 2p & 2p_ultra --
- Added 4 Ancient creep camps.
- Radiant creeps will no longer stay behind the tower.


**Heroes**

-- Lina --
- Laguna Blade:
-- Now provides a passive 20% / 40% / 60% Spell Amplification.
-- AoE Component moved to Aghanim.

**Items**

- Removed Iron Talon. (again)

-- Octarine Core --
- Spell Lifesteal from 10% to 25%.

**Bosses**
- Added cosmetics to some bosses.
- Slightly reduced Lich's model size.

**Bugs**
- Fixed Sange & Yasha & Kaya's description.
- Fixed Octarine Core's description.
- Fixed Exalted Phase Boots description.

**Current state of the game**
I think the game is pretty playable for now, so unless an unforeseen bug comes up, I will probably not push any updates in the next few days (or more).
I will be thinking about ways to improve the game, balance it, add more content etc..
There is currently an obscure bug carried from the original game, causing sometimes a server crash seemingly at random times.
One way this might be fixed would be to rewrite all creatures AI in lua to avoid using the built-in wonky ai, but that would take time.
If you have any suggestions, please post them, I take everything into consideration.

Update: May 9, 2020 @ 9:08am

Minor Update

**Items**

-- Buffed all custom boots' movement speed to match their value.

-- Ghost Scepter (Dota Version) --
- Removed
-- Helm of the Oppressor --
- Vanillafied aura.
-- Exalted Spirit Vessel --
- Now has a (buffed) degen aura component.
-- Eye of Skadi --
- Now applies the regen reduction component (but not the lifesteal reduction).
-- Sange and Yasha and Kaya --
- Now provides a weaker Trident's stats.

**Bosses**
- Replaced Tiny's toss with Clap

**Heroes**
-- Lion --
- Removed Finger of Death's damage delay.
-- Blooseeker --
- Buffed rupture to actually deal damage.
-- Puck --
- Waning Rift works properly now.
- Rapid Fire talent will properly apply.

**Bugs**
- Almost all abilities and item bugs have been fixed and should work the way they were intended to in the original Horde Mode.
- Fixed a lot of abilities that were not using custom values (including some items), all of them should have the values from original horde mode as intended.
- Fixed charge-based abilities that were not working correctly
- Fixed several items' descriptions.

Update: May 8, 2020 @ 9:09am

Minor Update

**Towers**
- Towers will no longer extend their range to the edge of the universe.

**Heroes**
-- Outworld Devourer --
- Essence Aura has replaced Essence Flux, until I rewrite the latter to work with Arcane Orb.

**Bosses**
- Craggy Exterior's stun duration reduced from 0.5/1.0/1.5/2.0 to 0.2/0.3/0.4/0.5 .


**Items**
-- Iron Talon --
- Removed.

-- Stout Shield --
- Can now be purchased.

-- Tome of Knowledge --
- Restock time from 10 to 5 minutes, initial stock time from 10 to 5 minutes.

-- Shiva's Armaments --
- Cooldown is now shared with Shiva's Guard.
- Purple effect added.

-- Vladimir's Cuirass --
- Bonus all stats from 2 to 8.
- Bonus mana regen from 1.75 to 1.9.
- Lifesteal from 15% to 22%.

**Bugs**
- Fixed Ancient Apparition's talent tree crashing the game when hovering.
- Fixed Lion's Finger of Death dealing no damage after purchasing Aghanim.
- Fixed OD's Astral Imprisonment having 0 cooldown after purchasing Aghanim.
- Fixed OD's Arcane Orb not requiring Aghanim to deal splash damage.
- Fixed Vladimir's Cuirass stating the wrong values on aura tooltip.

Update: May 7, 2020 @ 11:06am

Minor update.

**Misc**
- Replaced Battle Fury with a data driven version to avoid future changes affecting the custom game.

**Items**
- Nerfed Battlefury's cleave damage to fit between Quelling Axe and War Fury.
- Reverted War Fury's cleave damage to 66%.

**Bugs**
- Fixed vanilla abilities not using custom values (Such as SF's necromastery having 2 damage per soul instead of 2/3/4/5).
- Battlefury's recipe will now properly use Quelling Axe as a component.