Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: Nov 30, 2020 @ 11:14am

Update v2.00
** Misc **
  • Added a Leaderboard.
  • Added a Battlepass.
    • Both will use a separate point system based on game time and difficulty, you earn 10/13/16/19 points per minute.
    • Abandoning/playing with cheats enabled results in 0 points earned.
  • Launched a patreon with a few exclusive rewards for those who want to support the game, including a Battle Pass point booster, read more about it on Patreon[www.patreon.com]
(!) The remaining patch notes can be found here

*/ Small buff/debuff hud fix

Update: Nov 30, 2020 @ 10:01am

Update v2.00
** Misc **
  • Added a Leaderboard.
  • Added a Battlepass.
    • Both will use a separate point system based on game time and difficulty, you earn 10/13/16/19 points per minute.
    • Abandoning/playing with cheats enabled results in 0 points earned.
  • Launched a patreon with a few exclusive rewards for those who want to support the game, including a Battle Pass point booster, read more about it on Patreon[www.patreon.com]
(!) The remaining patch notes can be found here

Update: Sep 21, 2020 @ 2:58pm

Minor Update
** Game Modes **
*/ Ultra difficulty is back on normal maps!

*/ More backend stuff.

Update: Sep 16, 2020 @ 8:32pm

*/ Minor backend stuff

Update: Sep 16, 2020 @ 9:08am

Minor Update
-- Death Stone --
*/ Cooldown increased from 6 seconds to 8.

-- Dagon --
*/ Cooldown increased from 16/14/12/10/8 to 19/17/15/13/11.

Update: Sep 8, 2020 @ 7:29pm

-- Invoker --
*/ Daybreak is now a Self-Cast ability (like Cataclysm).
*/ Using Daybreak causes Sun Strike to go on a 60 seconds cooldown.
*/ Fixed Daybreak being a non-scepter ability.
*/ Fixed interactions with Spell Steal.

Update: Sep 8, 2020 @ 1:23pm

*/ Improved building targeting AI for the Horde.
*/ Added missing ability tooltip for Tinker's Rearm.

Update: Sep 8, 2020 @ 11:55am

Update v1.34

** Gameplay **
*/ Dire's inner towers (Surrounding the Ancient) will now require all previous towers to be destroyed for them to be vulnerable.
*/ Both Radiant and Dire buildings will now respect the invulnerability chain. (This might cause unpredictable creep behaviours, please report it if that happens)

** Bosses **
*/ Leshrac's Diabolic Edict cooldown increased from 1.2 to 2, armor reduced by 5.
*/ Archer Necronomicon has been replaced with a new boss: Jah'Rakal, the Troll Warlord.
*/ New model for the Skeleton boss.

** Items **
-- Observer Wards --
*/ Duration increased from 6 minutes to 12.

-- Cursed Rapier
*/ Cursed Rapier's curse damage now counts as health loss.
*/ Cursed Rapier's active now also reduces lifesteal by 50%.

-- Heaven's Halberd & Exalted --
*/ Both will now also provide Lifesteal amplification.

-- Eye of Skadi --
*/ Lifesteal reduction is now properly applied.

-- Vladmir's Cuirass --
*/ Bonus damage increased from 15% to 20%.
*/ Now also reduces enemy units' attack damage for half the value.
*/ Lifesteal is now affected by lifesteal amplifcation/reduction sources.
*/ Fixed units being able to lifesteal off of damage done through Cleave/Multi-Shot abilities.
*/ Improved description's readability.


  • The remaining patch notes can be found here.

Update: Jul 18, 2020 @ 9:57am

Update v1.33a
** Gameplay **

*/ Fixed bugs related to 7.27b.
*/ Slight nerf to the last wave.
*/ Slight buff to the last boss fight.

** Items **

*/ Boots of Travel 3 no longer shares cooldown with normal TPs.

** Heroes **

-- Bloodseeker --
*/ Rupture damage increased from 100%/150%/200% to 150%/225%/300%
*/ Blood Frenzy movement speed per stack increased from 1.5%/3%/4.5%/6% to 2%/4%/6%/8%
*/ Blood Frenzy attack speed per stack reduced from 6/10/14/18 to 4/8/12/16
*/ Blood Frenzy now also heals for 9%/12%/15%/18% of the killed unit's max health. (Only if Bloodseeker is the killer).

-- Clinkz --
*/ Restored Clinkz' talents. (Except kills restore Death Pact's CD)
*/ Skeleton Archers will now attack creeps.
*/ Some nerfs to the new Death Pact.

-- Drow Ranger --
*/ Reduced Multishot's damage from 110%/150%/190%/230% to 95%/135%/160%/190%.
*/ Increased Marksmanship proc chance from 1%/2%/3% to 20%/30%/40%

-- Morphling --
*/ Can now morph into allies without Aghanim's Scepter, cast range is included aswell.

-- Razor --
*/ Static Link cooldown increased from 8/6.4/4.8/3 to 9/7.5/6/4.5

-- Shadow Fiend --
*/ 7.27b's changes delayed until further testing.

-- Treant Protector --
*/ Rescaled Leech Seed's damage and damage rate, increased healing values from 7% to 50% of the damage.

Update: Jul 13, 2020 @ 12:22pm

Minor Update
*/ More nerfs to the last wave.
*/ Attribute Tomes will now apply to illusions.
*/ Increased Arcane Matter's & Mysterious Orb's 3rd drop chance from 25% to 50%.