Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: May 27 @ 5:24am

Bug-fixes
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*/ Fixed Pre-game shop.
*/ Fixed some particle issues.
*/ Fixed Lina's spell damage.
*/ Fixed Drow Ranger's Precision Aura not leveling up with Marksmanship
*/ Fixed Viper's Level 10 +1s Viper Strike Duration talent not working
*/ Fixed Venomancer's Venomous Gale not creating Plague Wards when using the Plague Carrier facet.

Update: Apr 28 @ 1:28am

Bug-fixes
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*/ Huskar's Burning Spear and Life Break health cost is now reduced by Magic Resistance.
*/ Huskar's Incendiary facet cost for Burning Spear increased from 3% to 4%, damage increased from 0.6% to 0.7%.
*/ Fixed game crashes related to Phantom Assassin.
*/ Fixed Chaos' Sentinels spawning with error models.

Update: Apr 25 @ 4:43am

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*/ (ACTUALLY) Increased Nature's Prophet's summon efficiency from 75/50% to 90/75% (Normal/Ironwood Treants). This affects Helm of The Oppressor/Commander.

Update: Apr 24 @ 6:39am

Bug-fixes
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*/ Increased Nature's Prophet's summon efficiency from 75/50% to 60/25% (Normal/Ironwood Treants)

*/ Fixed Phantom Assassin's Sweet Release facet not working.
*/ Fixed Chaos Summons (Visages) having no model.
*/ Fixed Battle Pass' Attack Modifier effect not working.
*/ Fixed Anansi's Soul Bind tether sticking to dead units.

Update: Feb 22 @ 9:03am

Bug-fixes
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*/ Fixed Mysterious Orb's model error.
*/ Fixed Legion Commander's Overwhelming Odds not working.
*/ Fixed Trident behaving as a Neutral Item.

Update: Feb 19 @ 5:51am

Bug-fixes
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*/ Game is now playable again.
*/ Roshan has been forced to take a VACation.
*/ Neutral items have been reverted to vanilla. (until next update probably)

Update: Feb 12 @ 9:32am

Bug-fixes
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• Read the Patch notes.

*/ Various fixes & misc changes.

Update: Dec 4, 2024 @ 10:00am

Update v2.33
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*/ Added Kez.

*/ Assault Leader's Hypnosis can now be blocked/reflected. (Linken's, Mirror Shield, ...)
*/ Phantom Assassin's Blur Duration reduced from 30s to 5s when using the Veiled One facet.
*/ Storm Spirit's Innate (Galvanized) now grants stacks for each creep kill up to 300. Loses 30% on death.
*/ Void Spirit's Aether Remnant now pulls all units in a 130 radius. (Again)

*/ Added missing block damage tooltip for Tidehunter's Kraken Shell.
*/ Fixed Skywrath Mage's Staff of the Scion facet tooltip being out of date.
*/ Fixed Axe's talents.
*/ Fixed Lycan's Shard not working.
*/ Fixed Bosses not dropping gold when killed using Earthshaker's Slugger Facet.

Update: Oct 3, 2024 @ 10:09am

Minor Update
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*/ Reduced Huskar's Incendiary Facet Burning Spear cost from 4% to 3%, damage increased from 0.2% to 0.6%.
*/ Silencer's Scepter Upgrade now only applies Arcane Curse to enemies within a 1200 radius of Silencer.
*/ Fixed Skywrath Mage's Shard not working.
*/ Fixed Axe's Coat of Blood only accounting for Creep-Heroes.

Update: Sep 8, 2024 @ 10:42am

Update v2.32a
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*/ Added Ringmaster:
-- Tame The Beasts min damage reduced from 45/70/95/120 to 35/55/75/95 (Max damage is x4), starting/ending radius increased from 450/200 to 500/300.
-- Impalement Arts now pierces by default 2/3/4/5 times, creep damage reduced from 100 to 25/50/75/100, creep-hero damage reduced from 3.5/4/4.5/5% to 1/1.5/2/2.5%.
-- Wheel of Wonder slows and deals DPS to all enemies. Can only be activated by Bosses or Creep-Heroes. Cooldown reduced from 90/80/70 to 60/55/50.
-- Dark Carnival Barker: Now has a 9s Charge Restore Time, granting a random souvenir each time. Can hold up to 10 charges.
-- Level 10 talent +75 Tame The Beasts Radius increased to +125
-- Level 15 talent Impalement Arts Penetrates One Target increased to 2 extra targets.