Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: May 11, 2020 @ 7:13am

Small Update

- Strategy time reduced to 10 seconds.

**Maps**
- 4 player maps have been disabled for now.
- Both 5p and 2p maps have much smaller camp size areas now, allowing for easier stacking.

-- 5p & 5p_ultra --
- Radiant top lane creeps will now walk farther to prevent the tower from messing with last hits.

-- 2p & 2p_ultra --
- Added 4 Ancient creep camps.
- Radiant creeps will no longer stay behind the tower.


**Heroes**

-- Lina --
- Laguna Blade:
-- Now provides a passive 20% / 40% / 60% Spell Amplification.
-- AoE Component moved to Aghanim.

**Items**

- Removed Iron Talon. (again)

-- Octarine Core --
- Spell Lifesteal from 10% to 25%.

**Bosses**
- Added cosmetics to some bosses.
- Slightly reduced Lich's model size.

**Bugs**
- Fixed Sange & Yasha & Kaya's description.
- Fixed Octarine Core's description.
- Fixed Exalted Phase Boots description.

**Current state of the game**
I think the game is pretty playable for now, so unless an unforeseen bug comes up, I will probably not push any updates in the next few days (or more).
I will be thinking about ways to improve the game, balance it, add more content etc..
There is currently an obscure bug carried from the original game, causing sometimes a server crash seemingly at random times.
One way this might be fixed would be to rewrite all creatures AI in lua to avoid using the built-in wonky ai, but that would take time.
If you have any suggestions, please post them, I take everything into consideration.

Update: May 9, 2020 @ 9:08am

Minor Update

**Items**

-- Buffed all custom boots' movement speed to match their value.

-- Ghost Scepter (Dota Version) --
- Removed
-- Helm of the Oppressor --
- Vanillafied aura.
-- Exalted Spirit Vessel --
- Now has a (buffed) degen aura component.
-- Eye of Skadi --
- Now applies the regen reduction component (but not the lifesteal reduction).
-- Sange and Yasha and Kaya --
- Now provides a weaker Trident's stats.

**Bosses**
- Replaced Tiny's toss with Clap

**Heroes**
-- Lion --
- Removed Finger of Death's damage delay.
-- Blooseeker --
- Buffed rupture to actually deal damage.
-- Puck --
- Waning Rift works properly now.
- Rapid Fire talent will properly apply.

**Bugs**
- Almost all abilities and item bugs have been fixed and should work the way they were intended to in the original Horde Mode.
- Fixed a lot of abilities that were not using custom values (including some items), all of them should have the values from original horde mode as intended.
- Fixed charge-based abilities that were not working correctly
- Fixed several items' descriptions.

Update: May 8, 2020 @ 9:09am

Minor Update

**Towers**
- Towers will no longer extend their range to the edge of the universe.

**Heroes**
-- Outworld Devourer --
- Essence Aura has replaced Essence Flux, until I rewrite the latter to work with Arcane Orb.

**Bosses**
- Craggy Exterior's stun duration reduced from 0.5/1.0/1.5/2.0 to 0.2/0.3/0.4/0.5 .


**Items**
-- Iron Talon --
- Removed.

-- Stout Shield --
- Can now be purchased.

-- Tome of Knowledge --
- Restock time from 10 to 5 minutes, initial stock time from 10 to 5 minutes.

-- Shiva's Armaments --
- Cooldown is now shared with Shiva's Guard.
- Purple effect added.

-- Vladimir's Cuirass --
- Bonus all stats from 2 to 8.
- Bonus mana regen from 1.75 to 1.9.
- Lifesteal from 15% to 22%.

**Bugs**
- Fixed Ancient Apparition's talent tree crashing the game when hovering.
- Fixed Lion's Finger of Death dealing no damage after purchasing Aghanim.
- Fixed OD's Astral Imprisonment having 0 cooldown after purchasing Aghanim.
- Fixed OD's Arcane Orb not requiring Aghanim to deal splash damage.
- Fixed Vladimir's Cuirass stating the wrong values on aura tooltip.

Update: May 7, 2020 @ 11:06am

Minor update.

**Misc**
- Replaced Battle Fury with a data driven version to avoid future changes affecting the custom game.

**Items**
- Nerfed Battlefury's cleave damage to fit between Quelling Axe and War Fury.
- Reverted War Fury's cleave damage to 66%.

**Bugs**
- Fixed vanilla abilities not using custom values (Such as SF's necromastery having 2 damage per soul instead of 2/3/4/5).
- Battlefury's recipe will now properly use Quelling Axe as a component.

Update: May 7, 2020 @ 6:43am

Updated to v1.30

**Gameplay**
- All heroes can now be picked.
- Vanillafied the experience per level table from 1 to 30 levels. Still 35 levels total.
- Hero pick time from 60s to 45s.
- Pre-game time from 30s to 40s.
- Tree regrow time from 60s to 65s.

**Items**
- Warfury is no longer a worse battlefury.
- Buffed Exalted Diffusal Blade, mana burn from 80 to 100, damage per mana burned increased by 50%.
- Buffed Exalted Echo Saber, cooldown from 2.2 to 2.0, damage from 40 to 60.
- Added Aghanim's Blessing recipe (non regalia).

**Neutral Items**
- Tier 1 will now drop at 4:00 instead of 7:00
- Tier 2 will now drop at 10:00 instead of 10:00
- Tier 3 will now drop at 16:00 instead of 16:00
- Tier 4 will now drop at 22:00 instead of 37:00
- Tier 5 will now drop at 29:00 instead of 60:00


**Bugs**
- Fixed courriers not spawning.
- Fixed backdoor protection not working.
- Fixed Shadow Fiend's necromastery not working.
- Fixed Queen of Pain's Sonic wave dealing no damage after purchasing Aghanim.
- Fixed game crashing when hovering Queen of Pain's Talent tree.
- Fixed Timbersaw's Aghanim's Chakram dealing no damage.
- Fixed both quelling blade lvl 2 and war fury dealing no cleave damage.

Update: May 6, 2020 @ 4:44pm

Test

Update: May 6, 2020 @ 3:06pm

Created Dota 2 Horde Mode *UPDATED*.