Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: Jul 8, 2020 @ 9:56am

*/ Some nerfs & minor changes to the last wave.

Update: Jul 6, 2020 @ 7:17pm

*/ Fixed Linken's buff -> Spell absorb interaction with Dagons and Necrophos' ultimate.

Update: Jul 6, 2020 @ 11:18am

Update v1.33
** Gameplay **
*/ Higher difficulties are slightly harder, and will spawn a larger (~25% per difficulty increment) amount of creeps.
*/ Applied 7.27 changes (with minor tweaks).

** The Horde **
*/ A new mini-boss for the Zombie/Golem/Spider waves.
*/ A new end game wave + final boss.
*/ Endless mode will spawn a different kind of Satyr Commander.
*/ Wild Beast has Entangle now.
*/ Replaced Ogre boss's Frost Armor with Lich's Frost Shield, will be used earlier. Ogre will also use his items. Armor Reduced by 6.

** Items **
*/ Reduced Quell damage on all Battle Fury variants, cleave percent is still the same.
*/ Some improvements to Boots of Travel 3 visuals.
*/ Mind Breaker & Prince's Knife Silence/Hex will work on creeps now.
*/ Slight rework to Orb of Venom.
*/ Improved Dragon Javelin's target handling, 1st level is cheaper and scales from 1 to 6 extra targets, the 6th upgrade applies attack modifiers every 8 hits.
*/ Vanilla Silver Edge restored, the new one is now exalted (and has been buffed accordingly).
*/ Hallowed Durandal's active now only ignores 70% of the armor.
*/ Removed Exalted Echo Sabre.
*/ Removed Sange & Yasha & Kaya.

  • The remaining patch notes can be found here.

Update: Jun 7, 2020 @ 1:18pm

Update v1.32
  • Patch notes can be found here.

Update: Jun 1, 2020 @ 3:16am

- 5 Charges Royal Jelly is back.

Update: Jun 1, 2020 @ 1:19am

- Reverted the Royal Jelly change until rework (Was causing a crash).

Update: May 31, 2020 @ 10:46am

Update v1.31c

** Neutral Items **

-- Changed Drop rates/timings.

- Royal Jelly charges from 2 to 5.
- Trusty Shovel's cooldown from 55 to 30.
- Vampire Fangs attack lifesteal from 15% to 12%, Spell lifesteal from 6% to 10%
- Imp Claw's cooldown from 8 to 4.
- Philosopher's Stone GPM from 70 to 180, damage reduction from -35 to -70.
- Dragon Scale's DPS from 18 to 50.
- Essence Ring's mana cost from 200 to 75.
- Clumsy Net's cooldown from 25 to 10, Stats from 6 to 9, mana regen from 2 to 4.
- Greater Faerie Fire's charges from 3 to 5, damage from 35 to 50.
- Enchanted Quiver's cooldown from 6 to 3.
- Titan Silver's stats from 16% to 20%.
- Telescope's bonus cast range from 125 to 250, range is now global.
- Mind Breaker's cooldown from 20 to 5, magic damage from 25 to 45.
- Prince's Knife cooldown from 12 to 7.
- Flicker bonus movement speed from 40 to 100.
- Ninja Gear agility from 20 to 35, movement speed from 30 to 50.
- Havoc Hammer's cooldown from 10 to 8, bonus strength from 18 to 30, active damage from 225 + 100% Strength to 400 + 250% Strength.
- Magic Lamp's cooldown from 75 to 20, heal from 300 to 1500.
- Minotaur Horn's cooldown from 40 to 12, duration from 2 to 3.5.
- Ballista's knockback distance reduced from 25 to 10.
- Book of the Dead's cooldown from 90 to 15.
- Pirate Hat partially reworked, still provides 150 attack speed, now also provides a non-stacking 0.2 BAT reduction.

** Bugs **
- Some tooltip fixes

Update: May 30, 2020 @ 8:36am

Minor Update

** The Horde **
- Endless mode will now spawn a different kind of Corpselord (Undying).

** Items **
- Exalted Mjollnir's passive Chain Lightning will no longer stack.

** Bugs **
- Gold bags will no longer break if a player owned "creep" tries to pick it up (Such as LD's bear / Visage's birds etc..)

Update: May 29, 2020 @ 3:55pm

Hotfix.

Update: May 29, 2020 @ 3:04pm

Minor Update

- Glyph of Fortification will now also apply to radiant creeps for 4 seconds.

** Bugs **
- Fixed some custom talents being removed on death.
- Fixed all the weirdness with creeps stopping randomly, invisible wolves not attacking etc..