Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
Showing 81-90 of 141 entries
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Update: Jul 19, 2021 @ 11:01pm

--inadvertently added a keystroke/syntax error to the ResolveCombat routine that caused a script error. This fixes the issue.

Update: Jul 19, 2021 @ 10:35pm

--Fixed a game ruining bug where the rebel base was revealed during a space only battle. Now it correctly checks for imperial ground units before revealing the base. Sorry!

--Slowed Build/Deployment step down a bit. AT-ATs were consistently losing their Queue location tag, and i think it was because the process was too fast and getting steps out of sync.

--Space Advanced Tactic card bottoms for Overwhelming Presence and Reinforcements is now coded and will block damage when played. The top already worked.

Update: Jul 16, 2021 @ 10:19pm

Update: Jul 15, 2021 @ 7:24pm

Update: Jul 15, 2021 @ 7:16pm

--fixed reported bug when reloading a saved game. System unit counts were not calculating correctly for subjugation.

--Action cards played out of your hand will no longer stay hidden after reloading the game.

Update: Jul 14, 2021 @ 10:49am

--fixed reported bug when dropping imperial units onto the queue. No more error message, and they will only try to subjugate systems.

Update: Jul 13, 2021 @ 10:21pm

--fixed bug where "Played Top" was displayed on the card when the bottom was played.

Update: Jul 12, 2021 @ 10:10pm

--New Sound effects.

--New Layout (dice panels and larger combat board).

Update: Jul 8, 2021 @ 9:34am

--fixed a bad bug with subjugation detection during the refresh phase.

Update: Jul 8, 2021 @ 9:32am