Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
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Update: Feb 2, 2021 @ 9:22pm

Update: Jan 30, 2021 @ 10:04pm

--solved bug with new version of TTS. The timing of state changing is different. now the script should not crash when flipping loyalty tokens.

Update: Nov 28, 2020 @ 6:52pm

--removed table graphic. Table is now solid dark gray.

Update: Nov 28, 2020 @ 6:40pm

--removed line for debugging only. Was printing the step to chat every time it changed.

Update: Nov 28, 2020 @ 6:24pm

bug fixes:

--The Units on the queue were losing their location tag. This caused them to stop automatically sliding after the first time. Should work fine now.

--The Re-Scan button will now only re-calculate your Build Units if you have not yet built that round.

Update: Nov 6, 2020 @ 3:30pm

Update: Nov 5, 2020 @ 7:50pm

--Added a button for Rebel Leaders when playig Rise of the Empire that will flag the leader as "Detained". This could happen from a specific successful Imperial Mission. A Detained Leader stay on the board for the next Refresh Phase, then get the flag toggled off (returns next round).

Update: Oct 31, 2020 @ 12:54pm

Happy Halloween!

--Unit Locations don't change when picked up, until they are dropped into a different location. So re-arranging the last Imperial Ground Unit within the same location won't trigger/remove Subjugation unless the unit actually leaves the location.

--Units added to Combat will be moved to the board after combat (if they survive). For example: you can add a new TIE with the Advanced Tactic Card and drop it into the Space Combat Theater. After combat, it will move to the Location the battle was in on the board.

--During Combat, the contested System's name is displayed next to the combat board.

Update: Oct 17, 2020 @ 3:01pm

Update: Oct 17, 2020 @ 2:49pm