Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
Viser 101-110 af 141 forekomster
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Opdatering: 2. feb. 2021 kl. 21:22

Opdatering: 30. jan. 2021 kl. 22:04

--solved bug with new version of TTS. The timing of state changing is different. now the script should not crash when flipping loyalty tokens.

Opdatering: 28. nov. 2020 kl. 18:52

--removed table graphic. Table is now solid dark gray.

Opdatering: 28. nov. 2020 kl. 18:40

--removed line for debugging only. Was printing the step to chat every time it changed.

Opdatering: 28. nov. 2020 kl. 18:24

bug fixes:

--The Units on the queue were losing their location tag. This caused them to stop automatically sliding after the first time. Should work fine now.

--The Re-Scan button will now only re-calculate your Build Units if you have not yet built that round.

Opdatering: 6. nov. 2020 kl. 15:30

Opdatering: 5. nov. 2020 kl. 19:50

--Added a button for Rebel Leaders when playig Rise of the Empire that will flag the leader as "Detained". This could happen from a specific successful Imperial Mission. A Detained Leader stay on the board for the next Refresh Phase, then get the flag toggled off (returns next round).

Opdatering: 31. okt. 2020 kl. 12:54

Happy Halloween!

--Unit Locations don't change when picked up, until they are dropped into a different location. So re-arranging the last Imperial Ground Unit within the same location won't trigger/remove Subjugation unless the unit actually leaves the location.

--Units added to Combat will be moved to the board after combat (if they survive). For example: you can add a new TIE with the Advanced Tactic Card and drop it into the Space Combat Theater. After combat, it will move to the Location the battle was in on the board.

--During Combat, the contested System's name is displayed next to the combat board.

Opdatering: 17. okt. 2020 kl. 15:01

Opdatering: 17. okt. 2020 kl. 14:49