Noita
New Enemies And Bosses Mod
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Update: Aug 27, 2024 @ 6:02pm

should give better spawn systems. might break things

Update: Aug 26, 2024 @ 5:50am

Tag clean up and death messages have been improved. less death by " . Shrinking effect has a proper timer now. no 0s. Mwyah's invisibility effect form the last phase doesn't get applied more than once on the player as it used to. it was just a little to much.

Update: Aug 24, 2024 @ 10:38pm

temporary polymorphine can be shifted away from normal poly, same with blue sludge and toxic sludge

Update: Aug 23, 2024 @ 4:15pm

the system is more robust. Wand doesn't glitch and more logic to work with polymorph as well.

Update: Aug 23, 2024 @ 2:06pm

BIG update. Fixed a load of unwanted issues with many enemies. BUT The Highlight is that now Master Of Shrinking can actually shrink Custom Player Characters! Was a ton of work to achieve but it is already rather robust!

Update: Aug 23, 2024 @ 12:56am

removed the jellyfish from the coal pits! I missed it!

Update: Aug 22, 2024 @ 1:19pm

make hydra delete music notes from spotheosis' sand cave. I made eldirood the sand mage destroy its projectiles once it dies so they don't keep raining. I've rewritten the restless phantom attacks to be simpler and added some audio to vollux along with fixed animations for flesh eyes. Also increased the material limit by 4 times. this should help everything be more stable especially with all the mods you guys use together.

Update: Aug 22, 2024 @ 1:55am

bug fixes. Restless Phantom should now get stuck less + jellyfish can't lose its tentacles. script togglers are always the answer.

Update: Aug 21, 2024 @ 12:32pm

Major Lake Update. Whales now swim and turn appropriately. Whales have audio and so do the piranhas all aquatic creatures now don't just disappear once killed. They leave a corpse, however the corpse is appropriately optimized to prevent lag from occuring due to the disturbance of water. They also dissolve gradually in the water which looks better than them just vanishing. Aquatitan and Whales and Devourers and Piranhas also have a special corpse which works around this excessive lake lag. Other than this, I've improved the jellyfish by making it swim more realistically (it zoops at the correct frames of its animation, acceleration followed by deceleration and so on). Enjoy!

Update: Aug 20, 2024 @ 10:05am

updated gui + removed jelly from tower and other terrain-based spawns