Divinity: Original Sin 2

Divinity: Original Sin 2

Divinity Unleashed
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Update: Jan 3, 2020 @ 11:04pm

Update: Jan 3, 2020 @ 9:30pm

Divinity Unleashed Version 1.0.1.5

Balance changes
  • Pet Pal summons now receive -30% Vitality and Damage.

Update: Jan 3, 2020 @ 9:22pm

Divinity Unleashed Version 1.0.1.4

Bug fixes
  • Fixed Chaos Damage not receiving boosts from Sneak Attacks or other ability bonuses
  • Taunted Undead no longer become so livid as to fail basic motor coordination when drinking poison potions
  • Taunted characters may now self-damage
  • Taught Undead perfect potion-drinking etiquette, eliminating clumsy spillages

Update: Jan 3, 2020 @ 12:37pm

Update: Jan 2, 2020 @ 4:43pm

Update: Jan 2, 2020 @ 2:27pm

Update: Jan 2, 2020 @ 10:05am

Divinity Unleashed Version 1.0.1.0

Bug fixes and quality-of-life changes
  • Fixed non-player-controlled summons lasting an infinite duration
  • Permanent summons now level up with their owners
  • NPCs stats are now checked more regularly for updates in GM mode. All character stats are now checked on levelup.
  • NPCs entering combat on existing saves are now restored to full vitality, unless damaged before entry.
  • Fixed Wits and Torturer tooltips
  • Suffocating now correctly decreases magic armour
  • Extended forgiveness period of armour regeneration, leading to fewer multi-attacks suffering

Balance
  • Surface damage no longer procs immediately when hit by an attack that created it (such as Fireballs, Searing Daggers etc)
  • The Advocate's special move - Demonic Madness - now only applies Madness for 1 turn (from 2) in a 8m radius (from 13)
  • Drastically improved physical armour granted by Heart of Steel (no really, it's nuts now)
  • The changes to Taunted now apply to enemies as well (they cannot damage other targets)
  • Arcane Stitch now removes Decaying
  • Surface damage decreased 5%
  • Decreased Elemental Arrowheads damage bonus (it still remains higher than the base game)

Update: Jan 1, 2020 @ 2:44pm

Update: Jan 1, 2020 @ 2:23pm

Update: Jan 1, 2020 @ 7:11am

Divinity Unleashed Version 1.0.0.15

Balance
  • Suffocating and Acid now reduce respective armour types 60%

Bug fixes
  • Streamlined armour regeneration code to be more efficient and cause less bugs