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Если тебе что-то конкретное нужно или непонятно могу в двух словах обьяснить , или тебя прям фул док интересовал ?
(Да, и практически всё в самой игре хорошо на Ру язык подтягивает , может каких-то скилов 6 прям фул англ но это фигня )
nah that's good
just thought that you're somehow russian but made all things in english.
Рад, что тебе понравилось, Афа. В мод встроена частичная русская локализация, это должно помочь.
а о , так на ру можно писать ? бля
что ж ты сразу не сказал то ХД
The feedback is the least ( unfortunate "the only" for now) I can do for you
I see. In DU I've made an "undying" undead kinda :D
It was Fane tank :D
He dealt almost none dmg but my pal with 2 dd units kill him like 1/10+ battles through all the game when we were fooling around battling each other
He was literal immortal who resisted all kinds of damage heal himself like for any move and breath with tons of poisonous food and smth like 30% lifesteal
There was a time almost at the end of game when he just started to take like 6+ actions on turn. Divinity spell+add turn+like 3-4 spells 1source cost or any other spells + resetCDspell.
And JEEZ how I loved to kill all enemies with ReactiveArmor.It was the only really damaging spell he had but it really cuted heads off. 1k+ dmg per enemy with armor and fully healed back :D
'Twas hella hillarious.
I've got an eye on Aero, and hear you about the CDR. I think it's fine where it's at but it's so easy to be broken that I'm open to this changing. I'm actually planning to overhaul Shocked/Stunned to make them more interesting (among other statuses).
I'm so glad to hear it feels good to experiment with skills and builds. That's what I wanted to go for. I felt like vanilla DOS2 punished you too much for not building certain ways, and most things had barely any synergy with each other.
Unkillable tanks were a thing in vanilla if you maxed Constitution and Retribution. It was kind of a hilarious build really. I remember completing Honour Mode on Lone Wolf with one character as a dedicated meat shield "backup resurrection scroll user" while my main character did most of the killing lol.
It's really fancy-looking. I felt like I'm reading a board game rules( board games kinda my water - love it )
I don't think your Aero is bad or unappealing but rather I think that it's powerhouse cause of changed statuses and new bonus for skill points
Oh I wish I remembered bugs and if I really had them to give a feedback by now ..
If I return to DU I'll definitely write some if I'll find. But for now I want to try your ...uh...is it previous overhaul ? I've read the bio of it but I was lil bit confused and didn't watch on release date...well yeah I want to try DW now cause it's pretty different
Like Idk I just really enjoying your mod's mechanics.
Of course there are people who are smarter than me and who can do some sorta exploits with this mod but I cant. And I'd say the balancing is pretty good.
Alternating of bonuses of skills maybe is kinda busted. Because of aerotheurge I could do some crazy sht with lower skills CD's .
And at some point my other character who was tank became pretty undying because of selfheal bonus armor etc. I'm not sure if you can really do that in vanilla.
But yeah whatever.
First I should to say "thx" to the Larian besides that they're messed up very hard.
Thx for the support of modding the game and for any other efforts in developing the game.
But I still think DOS1 was better in general and all the way in narration and the story but it's just imo.
I've walkedthrough first game before second so I've hoped that they just took all the better and upgrade all the worse things but it didn't happen and you returned it for me and more to say do the upgrades that was yet bad from the previous part that they decided to leave like it is.
Armor is bad period
You made it similar to OS1 and that's awesome.
(jeez there'll be a lot of words)
In particular, crowd control is on my radar.
I think Shocked and Stunned have been neutered to the point of being boring, which makes Aerotheurge fundamentally unappealing to play. I'm trying to figure out a way to make those statuses more interesting.
I also intend to look at Chicken Form and Sleeping to see if I can make them less frustrating/vanilla-esque. As a lower priority, I want to eye other skills that aren't very appealing, but none in particular are on my radar now except maybe Last Rites.
I'm really glad to hear DU improved the experience for you. What sorts of characters/builds have you been playing and what issues with vanilla did DU solve?
Unleashed is amazing
tysm
I've wanted to throw up on the game before I installed your overhaul. And then I've completed it on Tactician diff
You can't turn off opportunist.
Accuracy bugs have been fixed.
Guerrilla is on my radar for experimental fixes.
Shocked and stunned will be reworked. Terrified may be too, eventually.
To the summoner struggling with debuffs: that's due to the Pet Pal talent. See ingame text or documentation.
1/3rd HP shouldn't be happening after installing DU - only after removing it...
Prebuff removal is only solution I have to infinite dialog prebuffing and other forms of cheese.
I recommend using Bless a lot if you have difficulty in Act 1 with the Voidwoken fight. Bless no longer costs Source and cursed surfaces make that fight harder. Positioning is key.
Not sure about the exact value, could just be if it's higher than 95% it stops working properly.
Setting a hard-cap to the Accuracy stat should solve this issue.
Any ideas?
Unless there's been an advancement in the Script Extender, it is not possible to use this mod on MAC.
Which script file is responsible for this?
My reasoning was the built-in Larian mod lets you talk to animals without the talent.
@Unibot
You mean invis? The detection ring doesn't actually trigger detection outside of combat, IIRC.
@Juan
Perhaps you have another mod changing how it works? Or I'm dumb idk I can check later
Enemies check where you were last seen, I think. So sneaking then relocating is often a good idea. That's part of why Guerrilla gave bonuses to Sneaking IIRC