XCOM 2
[WOTC] The Hive More
Showing 1-10 of 32 entries
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Update: Mar 23, 2021 @ 6:22pm

just a small update the the pod numbers and difficulty of the pods.

Update: Mar 18, 2021 @ 7:06pm

sorry... I KNOW STOP YELLING AT ME!! I had to make one more small correction to fix a correction I made in the last update. It happens, I'm only human!! ;)

Update: Mar 18, 2021 @ 5:52pm

small update to some force level and alert level handlers for the new Ripper Swarm mission.

Update: Mar 18, 2021 @ 5:51pm

Update: Mar 15, 2021 @ 8:47pm

please read Hive Ripper Swarm in the mod description

Update: Aug 20, 2020 @ 7:12pm

Quick update. You can now evac on The Terror Fishing Village Hive Mission. If the crap hits the fan and you are swarmed and cant kill all the Chrys, you can now at least Evac. Want to thank fellow modder RedDobe for the assist on getting this added :)

Update: Jul 26, 2020 @ 9:19pm

small update to a bug found in the XComEncountersLists.ini. Small issue but was a reason why there were no true numbers of Hive followers for a few hive missions in early game.

Update: Mar 10, 2020 @ 8:35pm

think i fixed the issue with some mid the late game missions not having the right Difficulty level settings, set. So I hope this fixes any issues some were still having with 0 enemies showing on some missions. Like always, I will continue to tweak until its right.

Update: Feb 24, 2020 @ 5:54pm

more work with the Alert levels, nothing to see here :)

Update: Feb 23, 2020 @ 9:24pm

fixed some ini settings, added the Hive Swarmer to more mission types and corrected an improper line not having closed brackets.