XCOM 2
[WOTC] The Hive More
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Update: Jan 26, 2020 @ 7:40pm

new mission types added. Hive UFO and Swarm Defense have been removed for now.

Update: Jan 26, 2020 @ 7:40pm

Update: Dec 29, 2019 @ 2:44pm

quick update to remove a few of the more not so needed mission schedules. Was just a bit too many, forcing far too many all Hive missions. Removed the early game base defense a few ufo schedules and a few swarm defense schedules removed.

Update: Dec 17, 2019 @ 7:40pm

fixed another small error i noticed in one of the mission schedules. Did not see anyone mention any crashing on this particular one so going to assume not very many ran into it yet. So thats a good thing. Regardless, its been fixed before it became an issue.

Update: Dec 13, 2019 @ 5:49pm

ok fixed one more issue i missed. the spawn lists for some of the ambush schedules were not set right. Had them numbered starting with [1] onstead of [0] then [1] and so on.

Update: Dec 13, 2019 @ 10:07am

ok... update to fix a small naming issue of the later game ambush schedule. I forgot to change the name to match in the Downloadablecontent uc file. Fixed now

Update: Dec 13, 2019 @ 10:07am

updated but the update kind of paused so not too sure about this one. Will update again to make sure it updated 100%

Update: Dec 11, 2019 @ 5:31pm

updated most of the mission schedules to better use only the hive that are available at that Force Level. So on Ambush Missions, if Hive are active, early game you should only see Drones and Rippers, mid game Drones and Infectors and late game Infectors of Chameleons. The recover the operative in the tunnels mission has been reworks as well to better pick more randomly from what can be picked at the current force level.

Update: Nov 27, 2019 @ 7:10pm

fixed some issues that was preventing chosen and rulers to be able to spawn on the missions.

Update: Nov 23, 2019 @ 7:57am

small update to fix issues with Force Level restrictions not being present in mission schedules.