XCOM 2
[WOTC] The Hive More
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Update: Feb 22, 2020 @ 6:52pm

fixed some Force Level issues and Alert level issues with a few missions.

Update: Feb 12, 2020 @ 5:14pm

fixed a small pod issue in one of the Hive Fishing Village mission schedules.

Update: Feb 11, 2020 @ 4:53pm

a few people reported a crash when loading into the Hive Ambush mission, I can report it was indeed the mission. One of the pod spawns was not set right.


+ConfigurableEncounters=(EncounterID="AMBUSHx1_Hive", \\
MaxSpawnCount=1, \\
OffsetForceLevel=0, \\
OffsetAlertLevel=0, \\
bGroupDoesNotAwardLoot=false, \\
ForceSpawnTemplateNames[1]="CXInfector")


This... ForceSpawnTemplateNames[1] should have had a [0] instead of [1]. I apologize for the issues. Its fixed now :)



Update: Feb 9, 2020 @ 4:03pm

fixed an issue where the second squad could not be deployed on the Hive Chosen Base Defense mission

Update: Feb 8, 2020 @ 3:06pm

and... forgot to reset a change i did for testing so that is now fixed... sigh. Game on people, game on ;)

Update: Feb 8, 2020 @ 2:58pm

just a small AI update to the civvies that are in the Fishing Village and Supply Extraction missions. Their Team should have been set to Team_Resistance instead of neutral.

Update: Feb 4, 2020 @ 4:25pm

OK ladies and gents... I HOPE THIS WORKS!! I had to do a lot of reworking of the Retaliation, Fishing Village mission and even the supply extraction. Like always, over time ill continue to tweak. But I have been playing my own game to make sure every mission spawned, saved and tested. If it did not work, i went back modded some more, loaded it back up and and tested in a live game until they all spawned and worked. Every mission in this mod is working on my end now. If you still run into issues, please please give me exact details on the issue. I have every mission saved just before they trigger in my game. So I can just load it up and test again. Sorry for the delay. Have fun and please report any other bugs you may find. With that being said, the issue stemmed from the Chosen. There were issues with their spawning into new missions. I got it to work for some but omitted them from others completely.


Also, Hive Ambush missions no longer spawn Chameleons or Rippers as there could become too many. Ambush missions will now only spawn Base Chrys or Infectors. There is 2 special Ambush missions that start with a SINGLE Chameleon or Wraith Chameleon on the map. They can call in Infectors. So if one o these special Ambushes does spawn, if you see a single Chameleon or Wratih Cameleon... its up to you if you want to fight it or run for your life. But no longer will there be multiples of these in any Ambush.

Update: Jan 27, 2020 @ 4:14pm

All missions should be fixed now! I just did a test run and all the new missions played perfectly on my end. But as always... please let me know if you run into ANY issues. Thank you ladies and gents :)

Update: Jan 27, 2020 @ 3:44am

Reverted to last stable version

Update: Jan 27, 2020 @ 3:38am

Reverting to a prior stable version. Will get the issues ironed out and update the missions again later today.