Dota 2
Castle Fight
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Update: Oct 10, 2019 @ 1:12am

- Maybe fixed the spectator crash bug

Update: Oct 9, 2019 @ 8:15pm

- Axemaster health 900 -> 1000
- Shrine of Destruction cooldown 40s->45s
- Lich King health 900 -> 1000
- Kodo damage aura now affects all units (not just melee)
- Chilling Mushroom damage 200 -> 250
- Frost Nova aoe 300 -> 350
- AA Rockets cooldown 1s->1.5s
- Troll berserk duration 6s->7s

- Increased splash damage aoe full/medium/small from 37/75/225 to 45/100/175

- Fixed troll having an error model on his feet (I will never forget you, my child)
- Updated some visuals

- Disabled some spectator functionality to try and prevent crashes

Update: Oct 7, 2019 @ 3:38pm

- Assault Tank attack rate 1.1 -> 2.1
- Footman attack rate 0.7 -> 1.4
- Gryphon Rider attack rate 2.0 -> 2.1
- Fixed Paladin having the same base stats as the Crusader
- Paladin damage from 50/70 -> 70/120
- Paladin health 600 -> 850
- Paladin armor 6 -> 7
- Paladin starting mana 100/200 -> 150/300
- Flamegunner attack rate 0.9 -> 0.8
- Nature Bear/Ancient Bear move speed 280/285 -> 300/310
- Increased line damage aoe
- Slightly increased cleave aoe

- Eruption no longer targets air units (that it can't damage)
- Fixed upgraded buildings not being sellable
- Fixed upgraded energy shield not working properly

Update: Oct 5, 2019 @ 6:09am

- Fixed games and rounds sometimes being duplicated when recording stats

Update: Oct 4, 2019 @ 8:27pm

- Fixed starfall obelisk not having enough mana to cast starfall
- Fixed assassins not targeting units that are too far away

Update: Oct 4, 2019 @ 4:38pm

- After a draw vote fails, you must now wait 100 seconds to vote on a draw again
- If all players on a team disconnected, the game will automatically end after 10 seconds, with the opposing team winning the round. If both teams disconnect, the round and game will end in a draw.
- The number of rounds is now displayed in the scores during the rounds.
- Assassins will no longer try to attack targets they can't path to
- Gobbo Mechanists now have flying movement, so they can always reach a building to repair it
- Corrupted Annihilator will no longer target flying units (that it can't hit) with its ability

- Added a concede option. If all connected players on a team type !gg, they concede the round. You can only concede after 500 seconds have passed.

- Starfall Cooldown 30 -> 35, duration 11 -> 10
- Corrupted Tentacles bounty 2 -> 3
- Reworked Spellbreaker Kodo:
- Previously had 80% innate magic resistance
- Now has 30% magic resistance aura

Update: Sep 30, 2019 @ 9:44am

Ok, but for real this time

Update: Sep 30, 2019 @ 8:39am

Updated stat tracking API

Update: Sep 28, 2019 @ 1:00pm

- Corrupted Weakening Attack debuff duration 20 -> 3
- Furbolg Elder Shaman Attack Rate 1.8 -> 1.4
- Furbolg Elder Shaman Health 450 -> 650
- Spellbreaker Kodo Attack Rate 1.35 > 1.2
- Corrupted Annihilator Fan of Spikes no longer hits air units
- Vampires no longer raise a lesser vampire after killing a mechanical unit

- Units will no longer buff summons or lunatic goblins
- Furbolg Elder Shamans now use the ai for healing units, rather than the generic unit ai. This means they will now only heal units with <75% max hp

- Attempted to fix a bug where you could sometimes get double income

Update: Sep 21, 2019 @ 10:12pm

- Fixed Blood Fiends always having corruption