Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Aug 27, 2019 @ 7:11am

-Moved the Ymirgh's skill image links back to steam cloud.
-Added the text for the rest of Ymirgh's Co-op Skill tooltip.

Update: Aug 26, 2019 @ 7:44am

- Ymirgh Skills updated to be more aspect ratio correct.

Update: Aug 22, 2019 @ 3:38am

- Fixed dummy with no cards problem
- Dummy color bar wasn't scaling correctly
- Removed the pause in the UI update when dummy plays his turn

Update: Aug 20, 2019 @ 7:53am

- Scanned Hi res Shades of Tezla reward backs
- Arythea Skills updated to be more aspect ratio correct.
- Braevelar Skills updated to be more aspect ratio correct.
- Toned down the blue table a bit

Update: Aug 13, 2019 @ 9:30am

-Fixed the End Turn button being turned off at the wrong time.

Update: Aug 11, 2019 @ 8:33am

-Made the tomb and dungeon info card flip when village and monastery flip in 'Dungeon Lords' scenario.
-Removed sticky from all cards. Picking up the cards won't bring other cards along with it.
-Added the color bar to be updated along with the model and standee base
-Made the colors get updated every update of the main UI.

Update: Aug 10, 2019 @ 9:13am

- Moved play area cleanup to the first click of end turn, and card draw to the second click of rewards claimed.
- Made unit wounds in play area delete
- Included Bonds of Loyalty in the command tokens to be reset at end of round
- Made center table tintable. For now it's blue to simulate the water
- Raised the text and "Return Pugs" button so it doesn't vanish when zoomed in.
- Added tintable position mats to help players know what color is what Mage Knight
- Auto tinted the model bases to their hand color

Update: Aug 6, 2019 @ 8:35am

-Added Tragic's token pile image change script, so you can see your discards.
-Rearranged the token piles, and moved the discard piles.
-Made the "Return Pugs" button a one click to do all button.
-Rescanned all the Ruin Tokens to make them work with the discard pile script

Update: Aug 2, 2019 @ 10:22am

-Removed tooltips and sticky from figurines
-Removed tooltips from cards
-Changed standee so base can have it's color tinted
-Stopped the players hand being drawn on the last turn of the round. It's about to be reshuffled.
-Remodeled Zero-Integral player models so you can tint the bases to any color you like, plus the bases are all the same size now.
-Straitened Volkare's sword a bit

Update: Jul 31, 2019 @ 8:57am

--Added a dummy player system that auto draws his cards for you
--Locked down terrain tiles after playing so you can use the "U" command to rearrange stacks on hexes.
--stopped removing tactics from 3 and 4 player conquest, so you don't run out any more.