Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Showing 591-600 of 668 entries
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Update: Sep 9, 2019 @ 7:47am

• Made sure there is a village unit in the first Unit offer.
• Quest for the golden Grail Scenario now sorts the artifact deck so the grail is at the bottom of the deck
• Quest for the golden Grail Scenario removes the extra Ultimate Edition Artifact as this scenario expects 24 cards
• The Lost Relic Scenario removes all City only units from the Elite deck as Cities are destroyed.
• The Lost Relic Scenario stopped deploying Cities as they are ruined.
• Modified The Lost Relic & Quest for the golden Grail Scenario description, so people know what the script does.
• Modified Volkares Quest and Return scenario descriptions so they fit better.

Update: Sep 8, 2019 @ 2:22am

• Tweaked some scenario descriptions
• Country tiles check if they are in a valid position now.
• Made "The Gauntlet" Scenario work with the terrain checking.
• "Life and Death" Scenario doesn't lock the city tiles if played to the wrong side.
• "Lost Relic" Scenario should have had Rampaging orcs instead of Rampaging Droconum.
• "Lost Relic" Scenario has the draconum on top of the city now.

Update: Sep 6, 2019 @ 6:09am

• Put all broadcasts on custom colors for easy reading in the console.
• Made Divider "----" broadcasts to separate rounds
• Put names on tactic cards and removed their tooltips, this fixes the broadcast messages
• Core Terrain tiles now check if they have been placed in a valid location. Dropping tiles face down will report the error without revealing it

Update: Sep 4, 2019 @ 7:58am

Update: Sep 1, 2019 @ 6:47am

• Removed number from bottom of wound cards
• Flipped banner cards no longer get deleted
• Notice boards stay up when they should
• Skill piles scale depending on the amount of skills left
• Added a skill pile that Volkare or the dummy could use containing all skills.

Update: Aug 31, 2019 @ 7:46pm

- Tovak Skills updated to be more aspect ratio correct.
- Added Ymirgh Skill reference cards
- Made tactics drop to table to remove another possible tactic combining into deck situation.

Update: Aug 31, 2019 @ 5:23am

- Norowas Skills updated to be more aspect ratio correct.
- Fixed tactic removal not being done for 3 player co-op Conquest
- Made tactics not being removed go back to there hidden spot.

Update: Aug 30, 2019 @ 7:14pm

- Made the tactics be stored at separate depths bellow the table to stop accidental merging.

Update: Aug 30, 2019 @ 9:22am

- Krang Skills updated to be more aspect ratio correct.
- Stopped dummy drawing after end of round was called
- Changed some timings on the Tactic display and removal.

Update: Aug 29, 2019 @ 6:11am

- Goldyx Skills updated to be more aspect ratio correct.