Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Jul 12, 2019 @ 10:24am

-finished all terrain tiles to be Hi Res
-changed the start tile to use two states rather than flipping

Update: Jul 12, 2019 @ 5:36am

-added pop up notes in the top right explaining rotation and player seating

Update: Jul 11, 2019 @ 8:22am

-Figured out how to animate my menus.
-HI res scans of all the Country terrain tiles
-Included option for starting at night
-Removed Ymirgh from the random pool unless you select to include him.

Update: Jul 10, 2019 @ 9:14am

-Fixed the error spam at and of round
-End of Round button text now changes depending on game states
-Started Hi res scans for terrain tiles, I wont say which ones. You can do a close inspection and see the quality improvement.

Update: Jul 9, 2019 @ 8:26am

-Fixed Blue mana for Dummy problem
-Better error message when pressing the claim button on the dummy's turn
-Monastery offer wasn't being flipped when going to the bottom of the advanced action deck
-End round button goes dark if you play anything to your play area. no more accidentally pressing it.
-Hi Res Basic Unit Cards.

Update: Jul 8, 2019 @ 7:50am

-Replaced some more cards with hi res scans. (Backs of all decks, Hero Cards)
-Finally added the skill reference cards. Part of the reason everything is going hi res now.
-Went through and gave every object a unique GUID. It should reduce the occurense of cards going to the wrong decks.

Update: Jul 7, 2019 @ 6:54am

-Hi Res fame board, Volkare, and wound cards added.
-End turn button get relabeled "End Turn and Round"
-Tactic removal isn't needed on the second last round, so It's gone

Update: Jul 7, 2019 @ 12:12am

-Fixed Krang's Battle Hardened and Puppet Master skill tokens art being accidentally switched.
-added a remove tactic step to the end of round sequence, for those scenarios that remove tactics.

Update: Jul 5, 2019 @ 10:23am

Experimenting with higher resolution cards. They were all 500x700 pixels, now the info cards and Tactics are 1000x1400 pixels. Much easier to read the text now, but I might be pushing the limits for older machines. If no one has any complaints I'll do the rest.

Also scanned and aligned the day night board.

Update: Jul 3, 2019 @ 9:09am

-Updated Artifact deck scans
-Updated the terrain info card scans
-added two new ones from ultimate edition (Hidden Valley and Necropolis). haven't made them auto flip yet.
-Made the terrain info cards flip smoothly
-Terrain Tile piles now sit on the table