Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Showing 521-530 of 669 entries
< 1 ... 51  52  53  54  55 ... 67 >
Update: Jan 26, 2020 @ 2:39pm

• Fixed one regular unit card that had bad data.
• Adjusted player setup to be a bit more friendly with multiplayer.
• Fiddled with the scale bag values a little bit.
• Removed menu Tooltips. They were getting stuck on screen when I clicked start too quick.
• Mega Conquest now auto deploys Necropolis and Hidden Valley Tokens

Update: Jan 25, 2020 @ 6:45pm

- Primed the pump with the fame board variables

Update: Jan 25, 2020 @ 3:28pm

• Made fame board record it state over save games.
• Scorecard, now reads the correct fame
• Fame till next level now shows for until you are on the last row.

Update: Jan 25, 2020 @ 3:05am

• Got scale bags to draw from just above the pile.
• Changed tile stack to a scaling bag.
• Converted Quest Card and Weather rulebooks to Asset Bundles.
• Fixed volkare solo trying to draw skills.

Update: Jan 24, 2020 @ 5:42pm

• Removed all code storing from the components.
○ All data is stored at the end of the global script now
○ Makes programing easier.
• Majorly re-wrote my token deploying script.
○ It's easier to read and follow
• Wider rotated terrain tile margins so Megapolis won't deploy tokens under the extra city.
• 5th Monastery advanced action card should create a claim button now.
• Removed Cemeteries from Mega Conquest scenario
• Fixed the creators name in the Mega Conquest scenario.
• Locked the cities and leader hexes when played.

Update: Jan 22, 2020 @ 3:57am

• Added Level 11-12 Command Tokens
• Updated the level 11 fame board to a level 12 fame board
• Included new scenario "Mega Conquest" by AuthurDent

Update: Jan 21, 2020 @ 8:15am

• Flipped Unit Banners back upright at end of round
• Changed a lot of object rotations to smooth rotations for a better look.
• Stopped an error when using Blitz fame board and corrected the fame being read from it.
• Added Scenario Reference as an Asset Bundle
• You can now have minimum 2 country tiles with a wedge map.
• Removed help notes for players not playing.

Update: Jan 20, 2020 @ 8:31am

• Made terrain tiles states save.
• Removed Monster location data when it is returned to the main piles from discarded.
• Script now checks and gives an error for Open, but limited maps.
• Stopped Avatars from floating if you go through the end turn sequence too fast.
• Added an 11 level fame board as a third state
• Added The expansion rules as an asset bundle

Update: Jan 19, 2020 @ 6:00am

• Added Walkthrough as an asset bundle
• Added a spare deck of tactic cards in case of emergencies
• Adjusted the tool tips for the objects left at the top left corner.

Update: Jan 19, 2020 @ 1:58am

• Removed City Tile Bag after setup
• Made flipped down monster tokens in your play area, return to the game board.
• Made the script recognize the other Volkare Model States when deploying cities.