Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Jul 22, 2020 @ 8:15am

• Start at a Higher Level variant skills get deployed, claimed and stored properly.
• Dummy in a position left of players no longer makes all score values Grey.
• Solo games uses a faster staggered setup.
• All Skills bag doesn't error when starting at a higher level
• Added symbol to the backs of skills that can be flipped back up.
• Competitive skills play nice with the skill claim buttons now.
• Put a (Total of all player levels) limit on starting at a higher level to stop decks draining.

Update: Jul 21, 2020 @ 9:56am

• Added "Night Tactic 4" button to the out of turn section.
• Moved "Night Tactic 6" buttons to Out of Turn Section.
• Out of turn actions won't show up during tactic selection
• Each player being a leader of a city scoring fixed.
• Krang as player and dummy with all skills error fixed
• Fixed a tactic toggling problem when removing only one card.

Update: Jul 18, 2020 @ 7:51pm

-End round caller wasn't detecting if dummy called it.

Update: Jul 18, 2020 @ 7:51am

• More timing adjusts so starting at night makes all the tiles dark.
• Dice used on units are returned to mana pool.
• Raised the height of the help text above player boards to stop collisions.
• Added help text about coop choosing the same teams to see each others hands.
• Help notes show up again when starting.
• Start at higher level, error spam fixed.
• Start at higher level builds the terrain pile again now.

Update: Jul 16, 2020 @ 5:46am

• Tactic claim buttons vanish immediately after last player selects.
• Made Volkare's terrain tile flip in time with other tiles

Update: Jul 14, 2020 @ 8:46am

• Tactic cards got the new buttons now also
• Adjusted Setup to use a cascade setup in the hopes of improving Multiplayer.
• Buttons only respond to left clicks now.
• Mystery setup button can't be clicked after it's gone.

Update: Jul 12, 2020 @ 10:05am

• Skill claim buttons got the new button treatment
• "End turn" button gets locked off on the next player until a skill is chosen.
• Manual moving of skills works as well

Update: Jul 12, 2020 @ 3:14am

• Stopped Darkness is Coming Variant from applying to Druid Nights random game.
• Stopped reporting turn order updated when objects pass through this area.
• Majorly optimized the Claim button code.
• Fixed the button up and down animation.

Update: Jul 10, 2020 @ 8:31am

• Returned Mage Knight selection back to normal.
• Solo Mage Knights will be, moved to white position 2 still.
• Changed background back to Tavern
• Table Toggle button (in front of the clock) hides the table not used now.
• Improved claim buttons.

Update: Jul 9, 2020 @ 8:51am

- Shrunk offer scripting zones
- added number to claim buttons to help identify problems
- cleaned the claim code a fraction more.