Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Aug 27, 2020 @ 6:58am

• Removed Avatar shield Icon when city is full of shields.
• Removed Avatar attack icon when city is defeated
• Combat icon added to summoner monsters.
• Summoned monsters will discard properly.
• Summoned monster won't affect the gains now.

Update: Aug 26, 2020 @ 8:17am

• Start at Higher Level interface updated.
○ "Create Card Pool" and "Complete" buttons merged into one.
○ Removed Skill amount.
○ Put the free advanced action amount above the running totals
○ Optimised UI update timing.
○ Updated the info text.
• Reward tokens get placed in inventory during play area clean up.
• Added extra description to rewards about Swapping them during interaction.
• Added description to reward piles about deleting them to just gain fame.
• Cleaned monster token clean up code to handle rewards, and prepare for summoner button.
• Mage Knight dropped on city says "assaults" or "entered" appropriately.
• Added Influence per shield reminder to city card descriptions.
• Rampage Combat icons won't error when in a friendly city.
• Fixed Change Color help note.

Update: Aug 25, 2020 @ 8:18am

• Increased timing for marker icon removal.
• Marker Icon only vanishes for your own marker now.
• Reduced a function's call and stopped the errors when exiting the game.
• Motivation and plunder buttons update card counts so night tactic 4 stays working.
• Optional actions stay active until a card is played now.
• Night Tactic 4 redraws the amount discarded , not refills hand.

Update: Aug 24, 2020 @ 7:26am

• Combat Icons appear on rampaging monsters when in a city.
○ Will pull the city monsters if clicked first.
• Help can be toggled off properly during the setup phase.
• Picking up a city will Broadcast a warning.
• Shields Dropped on Graveyard gives an announcement now.
• Day tactic 4 adjusts the hand size number in the interface now.
○ Removed the Info Pop up.
○ Added Tooltip to main menu.
• Night Tactic 4 optional action now shows up on your turn.
• Night Tactic 6 optional action is clickable on your turn now.
• Marker Icon disappears when one is found already.

Update: Aug 23, 2020 @ 6:52am

• Cards from offer won't turn off skill claim buttons.
• Help comes up immediately after starting game.
• Stopped terrain warnings showing when drawing the Terrain tiles.
• Hidden Valley scenario wont show combat icon on glades.
• Hidden Valley Scenario shows combat icon two hexes away to indicate rampaging tokens ambush ability.

Update: Aug 22, 2020 @ 3:16am

- fixed error when clicking combat button.
- Exploring tiles will activate the button now
- Added note to cities explaining the use of the city cards for dealing with the city.

Update: Aug 21, 2020 @ 4:16am

• Decreased odds of a variant being chosen by a random game to 1 in 5.
• Changed setup starting text to a "What's New" page.
• Stopped monster's piling up when clicking the combat button multiple times.

Update: Aug 20, 2020 @ 7:56am

• Added Fight Icon to player avatar.
○ Moves any monster token(s) under the avatar to player's mat.
○ Draws monster token(s) for adventure sites when no existing tokens exists.
○ Moves all city monsters if on the city cards
○ Draws the monster tokens for the ruin if no pre-existing monsters exist.
○ Draws a Gray token if on an opponent's keep during competitive.
• Added Fight Icon to surrounding Rampaging Tokens.
○ Also draws the mage, keep token(s) if avatar is on them.
• Fight Icon appropriately vanishes when clicked depending on location/rampaging combinations.
• Increased Map scripting zone height to read token piles up to three high.
• Made Icons update based on Avatar locations, turn and situation.
• Icons are the same scale no matter which state avatar is chosen.
• Stopped recalculating fame when displaying the score, it is done during UI Update now.
• Reduced Avatar Float Time when returning monsters.
• Dummy turnorder entry is done more efficiently during Player setup.
• Volkare's Quest Arrows lock to his feet again.
• Stopped Hand Size increase broadcasting twice when dropping Avatar on city card.
• Relaxed optional action for Night Tactic 4 and 6 to be usable on your turn.

Update: Aug 15, 2020 @ 4:34pm

• Removed component marks from player boards.
• Avatar state change has buttons applied immediately
• City Rep Loss fixed.
• Starting at higher level won't think the fame token has looped any more.
• Fixed Command Token pile going dark.
• Banner Card dropping has been fixed
• Mega Conquest won't error when levelling up to level 12 and only allows other players skill selection.

Update: Aug 14, 2020 @ 7:47pm

- Hotfix for Unit claim