DayZ
BaseBuildingPlus
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Update: Jul 13, 2021 @ 8:39am

Fixed door open action.

Update: Dec 5, 2020 @ 1:23pm

FIXED: FPS issue (Massive thanks to ZERO DEGREES C for helping to test).
FIXED: Null pointer in ActionDismantlePart (Thanks to DaemonForge).
ADDED: BBP_XmasLights_Solar are now placeable.

SERVER OWNERS:
If using BBP_XmasLights_Solar, add the new BBP_XmasLights_String to you types.xml file.

Update: Dec 4, 2020 @ 11:19am

FIXED: FPS issue.
FIXED: Remove Code Lock dependency with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2308722412
FIXED: Improved floor and roof geometry to hopefully reduce items falling through.
ADDED: You can now spawn cement mixers with BBP_Settings.json, admin tools or via the init.c file.

SERVER OWNERS:
Add the new BBP_Cement_Mixer_Static to you types.xml file.

Update: Dec 4, 2020 @ 12:17am

ADDED: 9v xmas lights and solar powered xmas lights.
ADDED: Xmas lights now display on inner and outer walls.
ADDED: New settings in BBP_Settings.json to disable crafting vanilla fence and watchtower.
FIXED: Roof materials are no longer inaccessible from below.
FIXED: You can now disassemble roofs from below.
FIXED: Issue with vanilla combination lock bugging when removed (Thanks to mate26).
FIXED: Issue with CodeLock bugging. Codelock is now a dependency.
FIXED: Removed destroy actions from vanilla parts by default.
NOTE: Enable destroy actions on vanilla parts by setting "g_BBPEnableTimeDestructionMod": 1,


SERVER OWNERS:
Rename or delete BBP_Settings.json from your server profile folder and let the mod generate a new file.
Code Lock mod is now required to be installed, until we find a better fix.
Add the new xmas lights to you types.xml file.

Update: Nov 22, 2020 @ 4:10pm

FIXED: Cement Mixers connecting to certain power sources.
FIXED: Shelter crafting.
FIXED: Wood Storage no longer dupes wood or fits in backpacks.
FIXED: Improved Foundation dismantle targeting.
FIXED: A few 1.10 bugfixes.
FIXED. Removed immature language from the description of Wide Ramp Kit.

Update: Nov 2, 2020 @ 10:43pm

ADDED: DayZ 1.10 compatibility.
ADDED: #Define BBP for modding use.
FIXED: Removed unwanted dismantle option from BBP_Workbench, BBP_Wood_Storage, BBP_Concrete_Brick_Pile and BBP_Cement to prevent nail duping.
FIXED: Removed unwanted dismantle option from BBP_Carpet to prevent FireWood duping.
FIXED: SimpleBase hologram rotation conflict fixed.

Update: Oct 8, 2020 @ 12:16pm

As a thank-you for hitting half a million subscribers and to give you a little sneak-peek of the new version we've been working hard on, we've decided to release our new snapping early, for everyone to play with!

Watch the latest video for a demonstration on how it works. The old snapping UI still works the same.

Update: Oct 4, 2020 @ 6:29pm

FIXED: Null pointers in crashlogs.
FIXED: Concrete Mix now stacks to 2.
FIXED: Re-enabled g_BBPInventoryToggle.
FIXED: T1 stairs improved.

Update: Sep 14, 2020 @ 1:03pm

FIXED: Step ladder, bed and sofa duplication issue fixed

Update: Sep 13, 2020 @ 8:07pm

FIXED: FPS no longer drops when placing items (thanks to Phaedrus for helping to test).
FIXED: Kits no longer disappear when cancelling placement.
FIXED: Land claim kits now place correctly on surfaces.
FIXED: NULL pointer to instance 'CheckGateState'.