DayZ
BaseBuildingPlus
Showing 41-50 of 103 entries
< 1 ... 3  4  5  6  7 ... 11 >
Update: Apr 28, 2020 @ 8:26pm

FIXED: Snapping bug fixed!
FIXED: Occasional server crash fixed (Thanks to Not A Banana & Jacob Mango).
FIXED: Cement mixer duplicating issue fixed.
FIXED: Compatibility fixes for other basebuilding mods.
FIXED: Removed the ability to place a well on non-dirt surfaces.
FIXED: Improvements to hologram handling.
FIXED: Corrected materials needed for T1 half wall.
FIXED: Removed ability to dismantle holograms with tools.
FIXED: Removed dismantle action from pliers.
FIXED: Added ability to destroy window bars from outside.
FIXED: Corrected well kit carry animation.
FIXED: Improved barbed wire proxy placements.
ADDED: New recipe to craft a flag (for land claim pole) with a knife and rag.
ADDED: A few extra new pillar snap points.
ADDED: Land claims are now an optional building requirement in BBP_Settings.json
ADDED: Toggling BBP inventories with L is now optional in BBP_Settings.json
ADDED: Barbed wire removal from outside is now optional in BBP_Settings.json
ADDED: Cement mixer placement can now be configured in BBP_Settings.json

SERVER OWNERS:
Rename or delete the old BBP_Settings.json from your server profile folder and let the mod create a new one.
-To make land claim poles a requirement for building, set "g_BBPRequireLandClaim": 1,
****Don't set "g_BBPRequireLandClaim" to 1. It's not working currently. Hotfix coming soon!****
-To enable toggling BBP inventories with L, set "g_BBPInventoryToggle": 1,
-To disable unmounting barbedwire from outside, set "g_BBPBarbedWireRemoveOutside": 0,
-Custom spawned cement mixers will be deleted at server restarts. Add them to BBP_Settings.json now instead.

Update: Apr 6, 2020 @ 12:21am

NEW ITEM: T1 Roof Hatch.
NEW ITEM: T2 Roof Hatch.
NEW ITEM: T3 Roof Hatch.
NEW ITEM: T2 Stair.
NEW ITEM: Wheelbarrow.
FIXED: Admin hatchet no longer spams crash logs.
FIXED: Bucket inventory reduced to prevent exploit.
FIXED: Mortar is now accessible when dropped on BBP floors.
FIXED: Removed ability to dig garden plots with base flag building disabled.
FIXED: Added more material proxies to the workbench.
FIXED: Sound added to cement mixers.
FIXED: Cement mixer timer now works correctly.
ADDED: Cement mixers time to create bricks can now be adjusted in BBP_Settings.json
ADDED: Dismantling in land-claimed areas is now optional in BBP_Settings.json

SERVER OWNERS:
-Rename or delete the old BBP_Settings.json from your server profile folder and let the mod create a new one.
-Update your types.xml with the new items:

BBP_T1_Roof_Hatch
BBP_T1_Roof_HatchKit
BBP_T2_Roof_Hatch
BBP_T2_Roof_HatchKit
BBP_T3_Roof_Hatch
BBP_T3_Roof_HatchKit
BBP_T2_Stair
BBP_T2_StairKit
BBP_Wheelbarrow

Update: Mar 28, 2020 @ 11:05pm

FIXED: T1 wall frames can now be dismantled again.
FIXED: Hatches can now be shot through.
FIXED: Fixed bullet penetration around BBP parts.
FIXED: T3 stairs to stairs snapping corrected.
FIXED: Objects can now be targeted through open doors.
FIXED: Prevented cement mixers from despawning after taking damage.
ADDED: Added attach action to camonet and stones.
NEW FEATURE: Prevented dismantling when base flag building is disabled.

Update: Mar 25, 2020 @ 9:43pm

FIXED: Gates and hatches can be shot through again.
FIXED: Bullet penetration corrected for frames and holograms.
FIXED: Improved shooting through doors and windows.
FIXED: Prevented outside access to inventory with back to wall.
FIXED: Added a distance check when dismantling.
FIXED: Improved distance for adding building materials.
FIXED: Floor holograms now have collision for easier access.
FIXED: Foundations can now be raised and always place flat and level.
FIXED: Prevented adding attachments to holograms.
FIXED: Land claim flags now default to 'Building Disabled' on server restart.
FIXED: Admin land claim can no longer be destroyed by players.
FIXED: Roofs are easier to build from inside.
FIXED: Adjusted wall corner snap points.
FIXED: Adjusted roof and floor snap points.
FIXED: Deployed solar panel can no longer be taken to cargo.
FIXED: Grass cutter now places in the correct position.
FIXED: Admin hatchet now builds correct parts (still spams crash logs).
FIXED: T1 half wall logs now line up correctly.
FIXED: T1 window and door vertical panels now line up.
FIXED: Server crash when dismantling pillars.
FIXED: Client crash when destroying pillars.
ADDED: Pillar to pillar snapping (Uses roof snapping UI for now).
ADDED: Stairs to stairs snapping (Uses roof snapping UI for now).
TEMPORARY FIX: Disabled underground bunker kits.
TEMPORARY FIX: Cement Mixer timer disabled. Instant bricks for now.


KNOWN ISSUES:
-Snapping bug still exists :( See Workaround https://discordapp.com/channels/551088611504816171/648574803002785809/691255408970432613
-When placing items in bases, they try to snap to the center of nearby BBP parts.
-Some containers can become inaccessible when next to BBP parts.
-Admin hatchet still spams crash logs.
-Flat surfaces can be breached from underneath (DayZ bug).

Update: Mar 21, 2020 @ 8:19pm

HOTFIX

FIXED: Open doors and windows can be shot through again.
FIXED: Inventory access distance increased.
FIXED: Bed can be disassembled again.
FIXED: Foundation holograms now have collision.
FIXED: View distance bug fixed on T2 doors.
FIXED: Player would bug when disassembling certain items.
FIXED: Workbench can only be taken to inventory when empty.
FIXED: Shadows on T1 windows corrected.

Update: Mar 20, 2020 @ 8:23am

NEW FEATURE: Toggle the inventory view of BBP parts with L (thx to Jest for the tip).
ADDED: Grass cutter re-added to floors. No more grass inside bases.
FIXED: All parts should now be fully secure.
FIXED: Prevented looting from outside.
FIXED: Prevented dismantling from outside.
FIXED: Prevented opening windows from outside.
FIXED: Prevented removing wall attachments from outside.
FIXED: Roofs and floors now protect from weather.
FIXED: Decreased access distance for all BBP parts.
FIXED: Centered BBP interaction targeting.
FIXED: Bed can only be disassembled with empty inventory.
FIXED: Bed access distance decreased.
FIXED: T1 wooden floor & hatch shadows corrected.
FIXED: T3 concrete floor & hatch shadows corrected.
FIXED: Removed gaps in T1 roof planks.
FIXED: Removed gaps in T1 window planks.
FIXED: T1 log panels now line up correctly.
FIXED: Raised the workbench interaction point.
FIXED: Raised BBP kits interaction points.
FIXED: Resolved crash relating to open/close action.

NOTE: Upper level snapping is still not working correctly after the last DayZ update :(
-Parts do not always snap in the correct position. We are looking for a fix.
-A workaround is to place the hologram, disassemble, then it should work the second time.

NOTE: In order to fix looting from outside, open doors, windows, hatches and frames can no longer be shot through. We will try to fix this.

Update: Mar 16, 2020 @ 2:20am

Reverted to earlier version until crashing is fixed

Update: Mar 16, 2020 @ 1:01am

NEW FEATURE: Toggle the inventory view of BBP parts with L.
ADDED: Grass cutter re-added to floors. No more grass inside bases.
FIXED: All parts should now be fully secure.
FIXED: Prevented looting from outside.
FIXED: Prevented dismantling from outside.
FIXED: Windows can no longer be opened from outside.
FIXED: Prevented removing wall attachments from outside.
FIXED: Roofs and floors now protect from weather.
FIXED: Decreased access distance for all BBP parts.
FIXED: Bed can only be disassembled with empty inventory.
FIXED: Bed access distance decreased.
FIXED: T1 wooden floor shadows corrected.
FIXED: T3 concrete floor shadows corrected.
FIXED: Removed gaps at bottom of T1 walls.
FIXED: Log panels now line up correctly.
FIXED: Raised the workbench interaction point.
FIXED: Raised BBP kits interaction points.

NOTE: Roof snapping is not working correctly after the last DayZ update :(
-Roofs and floors do not always snap in the upper position. We are looking for a fix.
-A workaround is to place the hologram, disassemble, then it should work the second time.

Update: Jan 31, 2020 @ 6:09pm

FIXED: Items can no longer be dismantled from outside.

Update: Jan 14, 2020 @ 11:09am

FIXED: AfterStoreLoad errors in crash logs fixed.
FIXED: AI should no longer clip through walls.
FIXED: T3 wall shifted to not cover wallpaper.
FIXED: Wallpaper can now be added to T2 window.
FIXED: Barbedwire no longer damages from inside wall.
FIXED: T1 window opens/closes correctly.
ADDED: Craftable well.