DayZ
Code Lock
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Update: Nov 1, 2024 @ 8:02am

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://steamcommunity.com/id/inkihh/

Update: Nov 19, 2022 @ 7:43am

- Added compatibility for MSP and other mods that use old UnlockServer

Update: Nov 19, 2022 @ 7:21am

- Bugfix: Lock drops on gate part destroyed now

Update: Feb 15, 2022 @ 4:50pm

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://steamcommunity.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

Update: Jan 12, 2022 @ 9:00am

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

Update: Jun 19, 2021 @ 12:50pm

Update: Jun 19, 2021 @ 11:42am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Update: Jun 19, 2021 @ 11:25am

Need to deprecate not remove functions

Update: Jun 19, 2021 @ 11:17am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Update: Apr 21, 2021 @ 8:57am

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging