DayZ
Code Lock
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Opdatering: 1. nov. 2024 kl. 8:02

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://steamcommunity.com/id/inkihh/

Opdatering: 19. nov. 2022 kl. 7:43

- Added compatibility for MSP and other mods that use old UnlockServer

Opdatering: 19. nov. 2022 kl. 7:21

- Bugfix: Lock drops on gate part destroyed now

Opdatering: 15. feb. 2022 kl. 16:50

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://steamcommunity.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

Opdatering: 12. jan. 2022 kl. 9:00

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

Opdatering: 19. juni 2021 kl. 12:50

Opdatering: 19. juni 2021 kl. 11:42

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Opdatering: 19. juni 2021 kl. 11:25

Need to deprecate not remove functions

Opdatering: 19. juni 2021 kl. 11:17

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Opdatering: 21. apr. 2021 kl. 8:57

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging