Stellaris
Star Wars Ships 3.4.X
57件中 11-20 を表示
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更新: 2021年7月6日 @ 12時26分

更新: 2021年7月6日 @ 10時20分

- Improved ship building behaviour

更新: 2021年7月4日 @ 7時57分

- Fixed a bug were the techs that *should* upgrade Star Destroyer 1 (Procursator class), but were instead applying to the the Venator Star Destroyer in the Imperial shipset.

更新: 2021年7月4日 @ 7時52分

- Nerfed Space stations effectiveness in the early game.
- Increased reactor output of defensive stations and the Ion cannon to better represent what can placed in them.
- Remove home territory fire rate bonus given by the star wars ship enable technologies.

更新: 2021年6月29日 @ 9時21分

- Implemented some AI optimisation. hopefully it makes more intelligent ship choices.

更新: 2021年6月1日 @ 9時37分

- Star bases & Defence platforms now have significantly more weapon and utility slots increasing their fleet power hugely, making them slightly more effective against the hugely powerful ships in this mod.

- Starbase's won't fill extra weapon slots unless you star a new game for some reason.
- Defence platforms shouldn't require a new save however.

更新: 2021年5月20日 @ 13時32分

- Updated to comply with 3.0.3
- 3.0.2 compatibility is likely broken

更新: 2021年5月8日 @ 17時16分

- Fixed habitat models not displaying for all nations
- Updated to comply with Stellaris 3.0.2
- 3.0.1 compatibility is likely broken
- 2.8.X and down compatibility is definitely broken

更新: 2020年11月21日 @ 10時22分

更新: 2020年11月19日 @ 5時48分

- Fixed a problem in the pirate fleet effects file causing error log spam and event failures.
- Updated to comply with Stellaris 2.8.1