Stellaris

Stellaris

Star Wars Ships 3.4.X
Näytetään 11–20 / 57
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Päivitys: 6.7.2021 klo 12.26

Päivitys: 6.7.2021 klo 10.20

- Improved ship building behaviour

Päivitys: 4.7.2021 klo 7.57

- Fixed a bug were the techs that *should* upgrade Star Destroyer 1 (Procursator class), but were instead applying to the the Venator Star Destroyer in the Imperial shipset.

Päivitys: 4.7.2021 klo 7.52

- Nerfed Space stations effectiveness in the early game.
- Increased reactor output of defensive stations and the Ion cannon to better represent what can placed in them.
- Remove home territory fire rate bonus given by the star wars ship enable technologies.

Päivitys: 29.6.2021 klo 9.21

- Implemented some AI optimisation. hopefully it makes more intelligent ship choices.

Päivitys: 1.6.2021 klo 9.37

- Star bases & Defence platforms now have significantly more weapon and utility slots increasing their fleet power hugely, making them slightly more effective against the hugely powerful ships in this mod.

- Starbase's won't fill extra weapon slots unless you star a new game for some reason.
- Defence platforms shouldn't require a new save however.

Päivitys: 20.5.2021 klo 13.32

- Updated to comply with 3.0.3
- 3.0.2 compatibility is likely broken

Päivitys: 8.5.2021 klo 17.16

- Fixed habitat models not displaying for all nations
- Updated to comply with Stellaris 3.0.2
- 3.0.1 compatibility is likely broken
- 2.8.X and down compatibility is definitely broken

Päivitys: 21.11.2020 klo 10.22

Päivitys: 19.11.2020 klo 5.48

- Fixed a problem in the pirate fleet effects file causing error log spam and event failures.
- Updated to comply with Stellaris 2.8.1