Slay the Spire

Slay the Spire

The Gatherer
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Update: Jan 28, 2023 @ 10:59am

v1.0.9

Fixed a few bugs of the Potion Sack
- When you use the controller with I, O, P keys mapped, pressing I, O, P keys will now properly change the targeting mode.
- Pressing I, O, P keys will now make you release holding card and cancel regular potion targeting.
Added glow to Once/Twice cards: Centralize, Cursed Blade, Snatch, Wool Gloves.

Update: Oct 22, 2022 @ 11:11pm

v1.0.8

- New localization: Spanish(Thanks to HuginRonin)
- Now the border of following cards will glow if their additional effect will be activated: Drug Power, Finishing Strike, Polymorphism
- Explorer's Path pick ratio data was updated for the Gatherer and the Poker Player. Added pick ratio data for Dragon Tamer. (You cannot normally get Explorer's Path with the Dragon Tamer; this only affects people using the dev console or enabled more mods.)

Update: Oct 12, 2021 @ 9:41pm

v1.0.7
- Fix crash on MacOS (JavaFX.utils.Pair -> basemod.Pair) - Localization updated for ENG, KOR, RUS. - ENG - Fruit Force now says 'your' max HP - Upgrade Bag now says 'draw pile' instead of 'deck' - The word Upgrade is no longer highlighted in Glitched - Lowercased 'obtained' in Cursed Blade - KOR - Lesser Power Potion now shows the correct amount when you play Upgrade Bag - RUS - Added RUS text for Do Not Replace option of Grow Book

Update: Nov 30, 2020 @ 2:20am

v1.0.6
- Update for Slay the Spire v2.2
- Mind Search now considers your current energy while determining Lesser Energy Potion probability.

Update: Aug 31, 2020 @ 8:31am

v1.0.5
- Fix crash that can occur with The Ghost of Christmas Present mod
- Better wording for Bambu Sword and Uplift [ENG only]

Update: May 18, 2020 @ 5:52am

v1.0.4
- Fix Poison patch incompatibility

Update: May 15, 2020 @ 10:41pm

v1.0.3
- RUS localization update (Thanks to Jedi)
- Frenzy now adds 1 Dazed into your discard pile. (was 2)
- Frenzy damage: 10(13) -> 9(12)
- Now you can increase the number of hits of Finishing Strike using Enchant.

Update: Feb 20, 2020 @ 6:58am

v1.0.2
- ZHS localization update (Thanks Rita-Bernstein!)
- Minor KOR localization fix

Update: Feb 14, 2020 @ 5:45am

v1.0.1
- Poison Potion is now available if you play as the Gatherer.
- Poison Potion became silent-exclusive with the StS v2.0 patch. Since Gatherer has Poison build, the potion is also available to her.

- Update to KOR localization.

Update: Jan 14, 2020 @ 2:05pm

v1.0.0
Updated for v2.0, the Watcher patch.


Art Update
- Removed all BETA watermarks.
- Changed color of copy & pasted of base game cards.


Card changes
- Grow Book rework
Cost 0. Gain 7(10) Block, or permanently replace this with 1 of 3 (upgraded) cards from other color. Exhaust.

- Solidify rework
Cost 1. Repeat until your Sack is full: Spend 5(4) Block to gain a Lesser Block Potion.

- Glowing Plant rework
Glowing Plant: Cost 0. Scry 4(6). When obtained, also add Light! & Shadow! to your deck.
Light!: Cost 1. Gain 7(10) Block. Draw a card. Increase the damage of all Shadow! in your hand by 8(11).
Shadow!: Cost 1. Deal 8(11) damage. Draw a card. Increase the Block of all Light! in your hand by 7(10).
The keyword Glow Power was removed.

- Flower Whip damage increased: 2/3/4/5 -> 3/4/5/6
- Flower Falling damage increased: 14/17/20/20 -> 14/18/22/22
- Flower Falling+3 now heals you for 4 hp (was 3)
- Flower Shield Block increased: 7/10/13/13 -> 8/11/14/14
- Flower Beam damage increased: 7/9/11/11 -> 8/10/12/12
- Frenzy damage decreased: 12(15) -> 10(13)
- Grass Hammer renamed to Fragile Hammer.
- Fragile Hammer Secondary damage increased: 11(15) -> 12(16)
- Venom Barrier Block increased: 8(13) -> 10(14)
- Liquidism now upgrades to 1 cost. (instead of Innate)
- Star Fruit renamed to Potential Slash.
- Potential Slash base damage increased: 5(10) -> 8(14)
- Unupgraded Herbalism now costs 1, energy gain is no longer limited to 2.
(This removes the bug where playing Herbalism+ made the description revert to the unupgraded text)
- Coup de Grace renamed to Finishing Strike, now considered as a 'Strike'. Wording changed slightly.
- Poison Mastery cost reduced: 2(1) -> 1(1)
- Upgraded Poison Mastery now has Innate.
- Scherry Throw damage increased: 2(4) -> 3(6)
- Snatch damage increased: 7(9) -> 8(10)
- Flaming Bottle damage increased: 12(18) -> 14(20)
- Rotten Stipe damage increased by 1(2)
- Tree Growth Block gained after 2 turns increased: 9(12) -> 10(15)
- Duality <DEF> Block increased: 16(20) -> 18(22)
- Upgraded Scroll of Purity now draws 2 cards whenever you use a Potion. (was 1)
- Fruit Force damage increased: 10%(15%) of your Max. HP -> 15%(20%) of your Max. HP
- The extra damage of Lesser Explosive Potion from the effect of Bomber Form is now doubled by Upgrade Bag, removing some tooltip.
- Energy Basket is now Common (was Uncommon)
- Duplicator is now Uncommon (was Common)
- Herbalism is now Uncommon (was Common)
- Heart to Fruit wording updated to use 'Fatal' keyword; the text is same as Feed.


Relic changes
- Miracle Bag Now only appears if you have Alchemy Bag.
- Miracle Bag now also gives you an extra Potion Slot upon pickup.
- Leftovers reworked. Now gives you a Lesser Potion whenever you use 4 potions in a combat. (instead of 20% chance)
- Flying Fruit is now Uncommon relic (was Rare). HP gain when you exhaust 1/3/6/10 unique cards reduced: 5 -> 4


Misc changes
- Bottle Collector event no longer appears if you do not have a Potion generating card.
- Ascender's Bane is now transformable with Transmute.
- Mod Config (found in main menu -> Mods -> TheGatherer -> Config) is now localized.
- Explorer's Path data updated.
- Now the data for the Poker Player is used when you play as the Poker Player. (Although you cannot gain this relic as Poker Player normally)