Slay the Spire

Slay the Spire

BaseMod
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Update: Feb 21, 2020 @ 11:38pm

v5.19.0

  • AutoAdd API for auto-adding cards (kiooeht)
  • Fix character filter in run history (Celicath)
  • Fix history command (Celicath)
  • Hide unnecessary unlock bar (Alchyr)
  • Fix SafeDamageAllEnemies crash (Alchyr)
  • Fix duplicate options when using event command (Alchyr)

Update: Feb 10, 2020 @ 6:04pm

v5.18.1

  • Make certain Watcher cards work with max hand size changes (kiooeht)
    • Scrawl
    • Foreign Influence
    • Meditate
    • Flicker (deprecated)
  • Fix many actions to work with max hand size changes (kiooeht)
  • Fix bias in boss selection RNG (dbjorge)

Update: Jan 27, 2020 @ 5:05pm

v5.18.0

  • Scrolling rewards screen if more than 5 rewards (kiooeht/erasels)

Update: Jan 14, 2020 @ 12:34pm

v5.17.0
This brings the stable BaseMod up-to-date with Slay the Spire v2.0 and includes all changes from the v5.16.0-betas, plus these changes:

  • Deprecate BASIC_STRIKE and BASIC_DEFEND tags, use STARTER_STRIKE and STARTER_DEFEND instead (kiooeht)
  • Tag Deva Form with FORM (kiooeht)
  • Fix My True Form double adding base game form cards (kiooeht)
  • Fix Smoke Bomb causing player dialog to render in the wrong position (kiooeht)
  • Fix custom character name not visible in compendium for some languages (Celicath)
  • Fix button positions on character select when using 4:3 resolution (kiooeht)
  • Display all characters on character select if only one modded character is loaded (kiooeht)
  • Hide long offscreen starter relic descriptions on character select (kiooeht)
  • Fix `relic add` command not showing Watcher only relics (JohnnyBazooka89)
  • Fix `relic list rare` command incorrectly showing boss relics (JohnnyBazooka89)
  • Fix BaseMod altering encounter rng compared to basegame (kiooeht)
  • Fix colored text issues (Celicath)

Update: Jan 5, 2020 @ 7:48pm

v5.16.0-beta.4
These changes only affect the beta branch version of BaseMod.

  • Don't show card colors in compendium that contain no cards to avoid crash (kiooeht)
  • Fix `potion list` command changing potion rng (kiooeht)
  • Fix `potion list` command not including potions from other characters (kiooeht)
  • Fix `potion` command not giving potions from other characters (kiooeht)
  • Fix `potion` command not autocompleting potions from other characters (kiooeht)
  • Add whatmod support for potions (kiooeht)
  • Fix custom boss map icons being black square if used a second time (kiooeht)
  • Fix boss map icons leaking memory (kiooeht)
  • Fix dynamic variables always rendering fully opaque (kiooeht)
  • Fix multiword keywords that use underscores (JohnnyBazooka89)

Update: Oct 14, 2019 @ 5:39pm

v5.16.0-beta.3
These changes only affect the beta branch version of BaseMod.

  • Fix RitualPower cloneable patch crash (kiooeht)

Update: Oct 8, 2019 @ 7:49pm

v5.16.0-beta.2
These changes only affect the beta branch version of BaseMod.

  • Fix colored text being offset badly (kiooeht)
  • Fix multi-word keywords not removing underscores (kiooeht)
  • Fix adding and removing Watcher cards (kiooeht)
  • Make Vampires event use standard remove function (kiooeht)
  • Move card preview in SingleCardView to not cover whatmod (kiooeht)

Update: Sep 9, 2019 @ 9:04pm

v5.16.0-beta

This update adds a second version of BaseMod that loads when you play on the beta branch of the game.

Update: Jul 17, 2019 @ 6:41pm

v5.15.1

  • Support for Slay the Spire 07-17-2019 update (kiooeht)
  • Fix custom energy icons in card descriptions not working in SingleCardViewPopup (kiooeht)

Update: Jul 2, 2019 @ 4:56pm

v5.15.0

  • Allow custom card tooltips before normal tooltips (kiooeht)
  • Fix ConsoleCommand.addCommand (kiooeht)