Space Engineers
Modular Encounters Systems
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Обновление: 11 авг. в 6:34

"2.71.19"

GFA RC AI block

CptArthur

Обновление: 15 юли в 12:02

"2.71.18"

-pull request by ToroidalDevil


CptArthur

Обновление: 12 юли в 13:58

"2.71.17"

disabled Nebula API

CptArthur

Обновление: 12 юли в 9:30

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Обновление: 6 юли в 8:37

"2.71.15"

fixed crash

CptArthur

Обновление: 2 юли в 8:12

"2.71.14"

fixed crash

CptArthur

Обновление: 1 юли в 9:20

2.71.13

-removed herobrine

CptArthur

Обновление: 1 юли в 9:17

-Added herobrine

Обновление: 13 май в 13:30

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Обновление: 28 апр. в 8:03

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur