Stellaris
All Tech Researchable [3.*]
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Actualizare: 17 apr. 2021 @ 8:27

Actualizare: 7 nov. 2020 @ 10:46

Actualizare: 31 mai 2020 @ 18:04

Actualizare: 22 mai 2020 @ 7:23

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Actualizare: 25 oct. 2019 @ 15:03

Actualizare: 10 oct. 2019 @ 7:05

Actualizare: 12 iun. 2019 @ 6:42

V 2.1
-Added Null Void Beam tech
-Added late-game alternative to research telepathy
-Added ability to research gateways construction and activation without having gateways in borders (meaning you can construct gateways even if you've disabled them from start)

Actualizare: 6 iun. 2019 @ 9:55

V 2.0
-Reworked mod mechanics. Now it's not overwriting core files. Now it’s using other mechanics. That’s means old bugs are fixed and now mod is fully compatible with any other mod.
-You are guaranteed to get tech when prerequirements are met
-Prerequirements have been reworked, most researchers now require high-tier tech or/and additional tech
-Added Nanite Repair System tech
-Removed ability to research axk worm tech(from Horizon Signal)

Actualizare: 9 dec. 2018 @ 5:37

V 1.1
-Compability with 2.2.*
-Bug fixes