Stellaris

Stellaris

All Tech Researchable [3.*]
186 Comments
Axtasium Jun 17 @ 10:21am 
It kinda works with 4.0 but i personally eventually get a crash of which disabling it fixed
[11:40:13][effect_impl_technology.cpp:42]: add_research_option: Attempting to give technology Curator Archaeology Lab (tech_archeology_lab) to country The Imperium, which is unable to research it, at file: events/all_tech_ev_b.txt line: 68
Deviant May 9 @ 8:25am 
4.0 mod work
Voidseeker May 7 @ 2:15pm 
Does it need an Update for 4.0?
FSAT-01 Oct 1, 2024 @ 7:08am 
Does this work with 3.13
Deviant Jul 27, 2024 @ 4:50am 
3.12 - mod works
Empress Vivian Jun 27, 2024 @ 1:35pm 
are the precursers in this?
zander86 May 22, 2024 @ 6:26am 
research_technology tech_cosmogenesis_FE_titan
research_technology tech_cosmogenesi_escort
research_technology tech_cosmogenesis_battlecruisers
zander86 May 20, 2024 @ 4:41am 
I can build fallen empire buildings buy not fallen empire ships? does anyone know of a work around without going down the crisis.
PaprusTeuton Mar 2, 2024 @ 9:14am 
STOP ASKING FOR UPDATE IT WORKS WITH ALL VERSIONS AFTER 3.0
Azurewrath Feb 28, 2024 @ 10:11am 
Please UPDATE! I need this mod!
danzloblaha13 Jan 18, 2024 @ 11:13am 
upd
Марсель Тихонов Jan 29, 2023 @ 4:10am 
update
Fetfrumos96 Jan 5, 2023 @ 5:02am 
ответьте пожалуйста
Fetfrumos96 Jan 5, 2023 @ 4:45am 
совместимо с версией 3.6.1?
Марсель Тихонов Dec 17, 2022 @ 11:12am 
update
loyalgaurd Dec 14, 2022 @ 10:28pm 
Update Please
sgt.bean Dec 2, 2022 @ 4:18pm 
still work?
Марсель Тихонов Nov 21, 2022 @ 3:23am 
update
Марсель Тихонов Nov 12, 2022 @ 9:58am 
когда обнова?
The Defender Nov 1, 2022 @ 4:09pm 
This does not add the ability to learn Nanite Transmutation without having gone to the L-cluster, or having a planet that has nanite resource deposit. It is rather frustrating to be gated behind the L-cluster for the nanite tech, since it's one that other mods I use, require.

Thanks for the mod, though.
Марсель Тихонов Aug 16, 2022 @ 12:10pm 
update
Марсель Тихонов Jul 11, 2022 @ 11:03am 
update
udkudk Jun 30, 2022 @ 3:22pm 
Also lyou can get Psionic Theory tech and Latent Psionic leaders as Materialist or Machine / Hive.
udkudk Jun 30, 2022 @ 3:19pm 
It works in 3.4.4

If there's special tech that added from 3.0 to 3.4, it will not add them. But all other special techs works.

Whatever an empire researches new tech, an background event checks if you have special techs. If you don't have them but have good techs related to that (like Lv5 shield for Psionic Shield), it adds research option permanently to research selection tab. Just like when you get permanent research option when you clear debris from space creatures.


An creative solution. This way it doesn't edits tech files. And mod continues to work as long as PDX doesn't change tech names.

You are an Genius!
LogicMage3 May 12, 2022 @ 7:23pm 
Will there be an update for 3.4?
RAMPID GRIFFON Mar 3, 2022 @ 1:09pm 
The game launcher is saying that this mod had a major error. That it doesn't have a descriptor and that is causing some error. Also the 2.2 version also seems to have appeared and I'm not really sure how.
tmgrin Dec 22, 2021 @ 9:59pm 
Are these researchable by AI as well?
LogicMage3 Nov 24, 2021 @ 8:30pm 
Has this mod been updated to be 3.2.x compatible?
ilya-rysenkov Nov 19, 2021 @ 9:23am 
Будь добр, было бы здорово!
Rance Club  [author] Nov 19, 2021 @ 8:37am 
@TPNBC
Нет
@ilya-rysenkov
Добавлю это в следующем обновлении
ilya-rysenkov Nov 18, 2021 @ 7:57am 
Один вопрос: могу ли я изучить компоненты оружия для колоссов, которые моя раса не может использовать?

One question: can I research weapon components for colossi which my race can't use by default?
[Sold the library] -1 Nov 13, 2021 @ 9:47pm 
Технологии Преторианского роя только для органиков?
Burch Oct 19, 2021 @ 7:12pm 
yes
Deviant Oct 19, 2021 @ 5:46pm 
Version 3.1 - Mod work.
LogicMage3 Sep 14, 2021 @ 7:10pm 
Updated for 3.1.1?
Rance Club  [author] Jul 2, 2021 @ 8:50am 
@Vanilla-chan
Да
Vanilla-chan Jul 2, 2021 @ 7:25am 
У ботов эти технологии тоже выпадают?
Vhodnoylogin Apr 21, 2021 @ 8:45am 
Насколько мод имбалансный?
Rance Club  [author] Apr 17, 2021 @ 1:16pm 
well I just checked if it is working with 3.0 and it supposed to do. Updated mod supported version to 3.0 (but in case anyone want to stay on patch 2.* the mod right now would work fine)
hsenna Apr 16, 2021 @ 11:45am 
Is it working with 3.01?
LachoTalko Mar 30, 2021 @ 12:35pm 
ah cool
Rance Club  [author] Mar 27, 2021 @ 6:37am 
@bambambeans
The tech you get in my mode is vanilla tech from basic game, and if any other mod have this vanilla tech as requirment - yes, my mod should work with it
LachoTalko Mar 26, 2021 @ 9:26pm 
Yo so does this work with ACOT? like could I use this to get the phanon corps tech???? or the Aternum Tech?
Deviant Feb 24, 2021 @ 3:09am 
У меня одного проблемы с выпадением брони дракона? Все остальное работает отлично...
Troll Dec 21, 2020 @ 6:23pm 
@Rance 01 thanks for the quick response oh and one more thing, is this mod compatible with zofe and acot?
Rance Club  [author] Dec 21, 2020 @ 3:43pm 
@troll
Some of these are hardcoded and are not directly accessible via research tab because they are event outcome but I may try to add them
Troll Dec 21, 2020 @ 2:54pm 
Does this mod allow you to research all hidden tech ie numistic data modeling, neural tissue engineering, orbital trash disposal and gargantuan evolution?
Scaredy Nat Nov 7, 2020 @ 12:09pm 
it was working fine before the update too :p
thanks though, one less red triangle haha
Rance Club  [author] Nov 7, 2020 @ 10:50am 
Updated
Should be working fine
omnidragon001 Nov 6, 2020 @ 4:36pm 
plz update