Stellaris

Stellaris

All Tech Researchable [3.*]
Zobrazuje se 1–10 z 14 položek
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Aktualizace: 17. dub. 2021 v 8.27

Aktualizace: 7. lis. 2020 v 10.46

Aktualizace: 31. kvě. 2020 v 18.04

Aktualizace: 22. kvě. 2020 v 7.23

Aktualizace: 18. bře. 2020 v 7.30

Aktualizace: 25. říj. 2019 v 15.03

Aktualizace: 10. říj. 2019 v 7.05

Aktualizace: 12. čvn. 2019 v 6.42

V 2.1
-Added Null Void Beam tech
-Added late-game alternative to research telepathy
-Added ability to research gateways construction and activation without having gateways in borders (meaning you can construct gateways even if you've disabled them from start)

Aktualizace: 6. čvn. 2019 v 9.55

V 2.0
-Reworked mod mechanics. Now it's not overwriting core files. Now it’s using other mechanics. That’s means old bugs are fixed and now mod is fully compatible with any other mod.
-You are guaranteed to get tech when prerequirements are met
-Prerequirements have been reworked, most researchers now require high-tier tech or/and additional tech
-Added Nanite Repair System tech
-Removed ability to research axk worm tech(from Horizon Signal)

Aktualizace: 9. pro. 2018 v 5.37

V 1.1
-Compability with 2.2.*
-Bug fixes