Torchlight II

Torchlight II

SynergiesMOD (v.1375)
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Update: Oct 25, 2013 @ 12:57am

Published v.365

SelRock
Put Kelintors merchant back into selrock, she had a naming issue

Darknessfalls
Put the Sawmill zone into Darknessfalls with a new test boss, the Fahakin Executioner!

Enchanters
All enchanters can now do 5 enchants again in preparation for the SoulCrafting change over.

Update: Oct 25, 2013 @ 12:47am

364 was errored on my computer and looked like it didn't finish uploading so I re-uploaded as 365..

Update: Oct 23, 2013 @ 2:47pm

Published v.362

NEW SOUNDS AND ARTWORK

Hermundure and Greatname have been hard at work to bring us new art work and new sounds !!!
Souls
New graphic for each tier of soul!

Paladin Aura's
New customized and unique to synergies sounds for each start and end of the aura's!


Selrock
All NPC's will be see-able on all clients now.

General mod changes
-WC_GLACIALSPIKE was accidently overwritten back to its Vanilla standards. I have put the synergies version back in.
-Reflection on monsters will scale with level so they aren't useless later on.

Recipes
it now takes 5 Magnificent souls to make an Angelic soul again, woops
Blood, Void and Iron embers can now be upgraded to the next level with 4 of the same type, again.

Tablemountain
Legendaries will not be sold in TM. (105 uniques that were upgraded to legendaries)

SoulStones
Minor, Lesser, Greater, Magnificent souls have had their chance to drop increased by half of what it was previously.

WARLOCK changes[/b]

Shield spells
All shields have had their ground pulse removed

ManaBurned
Tier1- ManaMissiles
-Has a % chance to generate 1 HellFire and 1 NE every 3 seconds
-15 skill points has a % chance to generate 1 HF and 1 NE every 1.5 seconds

Tier4- Polymorph Werewolf
-generates 1 HellFire and 1 NetherEssence every time its cast

Tier5- ManaShield
-10 skill points adds 1 NE and 1 Hellfire per cast
-15 skill points adds 3 Ne and 3 Hellfire per cast

NetherVoid
Tier3- Stoneleap
now does damage from 1 skill point and is more of a closure attack spell then an escape teleport!
costs more mana to cast

Tier4- Shout From Below
-Requires and Costs 5 NE to cast
-15 skill points generates 2 NE on each enemy hit with the skill for up to 5 enemies.
The effects have been hidden and a manual description has been entered

Tier5- NetherSpikes
Base damage increased, incremental damage increased
Damage is now Electric

Tier6- Polymorph Warrior
Tool tip now displays the correct unlocks for the warrior morph.

Tier7- NetherSlash
New NetherMelee attack added
Requires 2 NetherEssence to cast, Costs 1 NetherEssence to cast
0skill points: Electric Damage
5skill points: debuffs electric armor
10skill points: no longer costs NetherEssence to cast
15skill points: generates 2 NetherEssence when cast

Hellfire
tier1: Burning Blade
Reduced mana cost
debuffs fire armor instead of physical

Tier7: Polymorph Dragon
Now uses a mana graph for mana cost, instead of a flat 14 points.
tool tip now shows the correct unlocks for the morph.

Passive Nethermastery
Icon changed to be more appropriate

PALADIN PATCH 5 by Ghostblade[/b]
GENERAL

The Engineer reward spawnclass has been altered to accommodate the Paladin. You should see more one-handers now.
The Paladin auras have new activation and deactivation sounds thanks to GreatName!
The Paladin auras now also cancel each other out, at all ranks.

CHANGED

RIGHTEOUS
"Repentance Aura" is now fixed! It no longer provides massive healing and should only target you.
"Flamestrike" has been remade into a powerful AOE nuke.

DIVINITY
"Divine Bulwark" Now has a description. It's also been slightly tweaked to make sure the proc amour buffs align with the passive armour buffs.
"Lay on Hands" has a better shield particle, and "Divine Bulwark" has a lesser one.

JUSTICE
"Render Verdict" no longer requires charge to use.

Update: Oct 18, 2013 @ 10:36pm

Published v.357

Raid Debuff test
All Troll zones now have a 20% Raid Debuff
All Darknessfalls zones now have a 30% Raid Debuff

--- this is a test of the emergency passive awarness system... it is only a test

Mercenaries
Now drop in Troll zones, and Darknessfalls.
The stronger the monster, the better the chance of a drop!

Recipes
1 Legendary and 1 Potion Catalyst now creates a Greater Soul
1 Potion Catalyst and 3 socketables now create 1 better quality socketable (stops conflcits with transmutes)

Update: Oct 16, 2013 @ 11:58pm

Published v.351

I gave myself 1 week to work on the warlock skills. That was 6 days ago. I have rewritten 29 skills, with 1 day to go I only have 1 skill left to do!


General mod changes

Identify spell and Town portal spells now drop throughout the mod, Tl2 had them as do not spawn.


Warlock

NETHERVOID
tier1
Netherbolts -- requires a target to cast
Netherbolts now starts without piercing or ricochet, but generates NetherEssence when cast
5pnts- Pierces
10pnts- Ricochet once
15pnts- Ricochets twice, Doubles generate of NetherEssence

tier2
NetherShield
0pnts: Generates NetherEssence on cast
15pnts: Generates NetherEssence throughout duration when being struck

tier3
StoneLeap <renamed netherport>
0pnts: transform into a gargoyle and leap into the fray...
5pnts: Smash down into your enemies when you land doing DPS
10pnts: knock your enemies backwards when you land
15pnts: Generate NetherEssence on cast, and more land crashing trails.

Tier4:
Shout from Below Costs NetherEssence to cast, effects enemies, you, and your pet. (all differently)
0pnts: Debuffs/buffs attack speed
5pnts: debuffs/buffs cast speed
10pnts: debuffs/buffs movement speed
15pnts: Generates NetherEssence

Tier5
NetherSpike Costs NetherEssence to cast
0pnts dmg
5pnts: extra spike
10pnts: extra spike + knockback
15pnts: extra spike

Tier6
Polymorph: Netherwarrior
0pnts: two doublehanded swing attacks (pets can't spawn with weapons so the crazy bugger spawns without one.. sadly. will look into making it work with his weapon)
5pnts: Conjures fire in front of himself
10pnts: Casts a ground slam
15pnts: Casts his Tentacle trap spell

Passive: Voidwalker, Essence of the Nether, Nether Mastery included


Hellfire
Hell fire passive has a brand new sound thanks to greatname!

Update: Oct 15, 2013 @ 10:29pm

Published v.350

General mod
Fixed the Potion Catalyst to be a potion and stackable up to 99 times, same as health potions.

Necromancer
Death Pact will only summon 1 Honored Guardian, it is a master minion which can cast spells at the higher levels. Monster is likely to be tweaked.

Warlock
All morph spells use MORPH again, zyph was kind enough to remake the mesh for me, making sure it was made correctly this time!

HellFire
Eruption has a 3 second cooldown
Meteor Strike has a 3 second cooldown

ManaBurned
Mana Storm has a 6 second cooldown
Werewolf reworked, stats and skills re-organized.
Mana field works at all tiers now

Tier2: Soulseeker added +max health, + max mana + hellfire/nethervoid
Tier3: Drainlife Added (life drain from nether will be removed) -health +mana conversion, life steal for short duration

NetherVoid
Netherbolts had their cost increased from 1.7 to 1.9 on the graph..

Update: Oct 14, 2013 @ 2:04pm

Published v.347

Changed the warlock and necromancer back to the basic MESH FILE

the warlocks animation timing will be out of whack with this, I will fix that tomorrow. I need to see if this mesh fix stops the crashes and then work backwards on what is causing it.

Update: Oct 14, 2013 @ 2:54am

Published v.346

General mod changes
Pet returned message box removed

-Unearthed Arcana mod will now work with synergies. Great mod by Deezire that adds a lot of the content from Tl2 that the devs took out back in. Place it under synergies to maintain synergies enviroment and gain the bonus's from all the things I never touched on.

Warlock
ManaBurned tree re-arranged. Zombies and Estherian shade are placeholders atm, and will change into their new skills soon (will use base file names to not lose anymore skill points, your skills will simply update)


Mana Shield updated
Mana Burned updated
Passive: Bolster the Burned added
Passive: Frozen Hatred added

Necromancer

DeathPact reworked
0pnt - Snares enemies 20% scales to 35%
5pnt - 5% chance to summon a new honored dead when an enemy is killed while within the death pact, scaled to 20%
10pnts - damage taken debuff on enemies within the pact, can summon a second stronger honored dead, honored dead lives longer. (can cast aoe spell)
15pnts - can summon a third stronger honored dead, honored dead lives longer. (can cast ground shards)


General Changes

Found and Fixed a MP mesh issue.
Necromancers and Warlocks were causing the game to crash due to something corrupted in their animation/mesh files.
Rebuilt the files from scratch.

Update: Oct 12, 2013 @ 12:32am

Published v.343

Paladin

Angelic embrace angel is wearing armor again!

Warlock by salan
Hell Fire

Hellfire passives
Have the right descriptions now

BurningBlade
Upped the damage on swing
Took the cooldown off of it
Sped it up
Allow casting speed to effect it
Fixed animation to be anchored within the speed.

Blade Barrier
Took the knock back out for now
Breaks shields at 10 points

Mana Burned Skill page

Mana Missiles updated and working, will produce HellFire and NetherEssence
Mana Field updated and working, Brand new design for ground aura's!!
Mana Storm now has its cast graphic correctly for all points, and costs more mana per cast, as well as having a cooldown now
Nether port has been changed to Nether Gargoyle. Work in progress!
re-arranged the Mana tree in preparation for skill alterations!

Netherbolts sound has been increased in loudness

General Warlock changes

Removed the Charge bar graphic glitch

General changes:

Boon scrolls
The math behind how they drop has changed

Transmuting of Potions to Rejuvs now require a new Potion Catalyst.
They can be bought off of Salan where he is found, or Celindari in TM

added the following legendary weapons by StrUktO:

legendary 1h shieldaxe - deception
legendary wand - subliminal imprinter
legendary polearm - crippler
legendary 1h sword - the skinstripper
legendary stave - nocturnal supremacy
legendary bow - bow of eternal shuteye

These are all lower level legendaries and found through normal monster killing as you level.

Update: Oct 11, 2013 @ 3:47am

Published v.341

WARLOCK PATCH by Salan

Hell Fire tree completely redone.

Tie1: Burning Blade melee attack. Generaets Hell Fire on cast
Tier2: Fire Shield defensive buff. Generates Hell Fire on cast, and at 15 skill points when you are hit
Tier3:: Conflagration single target DOT attack. Costs Hell Fire to cast. Spreads to enemies!
Tier4: Eruption volcanic AOE. Costs Hell Fire to cast.
Tier5: Meteor Strike AOE. Costs Hell Fire to cast, generates Hell Fire at 15 skill points.
Tier6: Blade barrier. Pointblank Damage aoe. Currently just dmg, costs Hell Fire to cast.
Tier7: Morph Dragon. improved skills. Costs Hell Fire to cast.

Passive1: Brimstone armor bonus's
Passive2: Smouldering Hatred: Critical and two hander damage bonus's
Passive3: Hell Fire: Procs rain of fire when you strike a target.


OTHER CHANGES:

Mana Missiles- New Animation
Mana Storm - New casting graphic
Nether Bolts - Brand new sound effect thanks to GreatName
Nether Spikes - casting graphic updated slightly
Removed pet wolf polymorph.

I AM PATCHING THIS IN TO GET FEEDBACK ON THE LOOK AND FEEL OF THE SKILLS. They are not fully balanced in their damage amounts nor proc amounts nor stats. I am going to work on that heavily over the next few days.

for now, enjoy the new graphics and animations I have been laboring on!


Necromancer
-All buffs and debuffs should now have the correct icon associated with them


Recipes
Re-prioritized Rejuvenation potion creation above normal potion creation
Re-prioritized chaos gem transmute to scroll below 4 chaos gems to higher grade socketable.