Tabletop Simulator

Tabletop Simulator

Twilight Imperium IV
Showing 61-70 of 180 entries
< 1 ... 5  6  7  8  9 ... 18 >
Update: Dec 31, 2020 @ 3:13pm

Update:
- Fix VolverMilty tile dealer bug (could get stuck in a loop).
- Update rifts and trade good images (thanks waffles).
- Map tool clear now puts hyperlane tiles in the hyperlanes bag.
- Unit modifier detection now ignores singleton cards in a discard pile (e.g. "Regulated Conscription").
- New Titan Sleeper Token right click options to replace with unit(s).
- Possible fix for build tool resize throwing errors when it can't resolve player pointer location.
- Print Cabal's Dimensional Tear messages to all players (not just the host).
- Highlight Unit Upgrades tool now draws thick black lines to mark upgraded units.
- Show Me Units tool now pings the table over units as well as a subtle white highlight.

Update: Dec 26, 2020 @ 6:04pm

Shadow Update:
- Fix Yssaril agent
- Update fighter model
- Shuffle red/blue system tile bags after PoK setup

Update: Dec 26, 2020 @ 4:00pm

Shadow Update:

•(Re)moved errant tools to the bag.
•Put the promote button out on the table (beneath the strategy cards.)

Update: Dec 26, 2020 @ 2:48pm

Update:
•Fixed the names of two fleets in the FrankenPoK bag
- Fix typo in "Strike Wing Ambuscade" card name (roller now uses it).
- Count Winnu agent in the build area (thanks Jabberwocky).
- Count AI Dev Algo in the build area (thanks Jabberwocky).
- Support for additional per-side system attributes (homebrew request).
- Map tool now places legendary planet cards face up.
- Map tool now ignores in-hand system tiles when saving map strings.
- Hide hands tool now uses larger hidden zones in case hands get larger than the hand area.
- Added "purge card" option to "the codex" relic card.
- Increase PDS size.
- Fix default 7p home system positions.

Update: Dec 22, 2020 @ 4:45pm

Update:
- Fix auto-fill roller tool, bad interaction with the flagship fix in the previous update.
- Redo attachment tokens with a smaller hammer (nicer looking tokens, especially if MSAA graphics are enabled).
- Fix Elysium planet size (for detecting owner tokens, etc).
- Keep aligning things nicely when there are more than 10 explore attachments on a planet.
- Fix typo on Publicize Weapon Schematics agenda card.

Update: Dec 21, 2020 @ 3:00pm

Update:

- Relic fragment bags now have "#/#" display to show purge count over total.
- Fix TI Stats (right click the table to show) to include attachments in res/inf.
- Fix TI Stats to count other players' command tokens in a fleet pool.
- Fix map tool support for placing a different center tile.
- Fix map tool not placing the third legendary planet card.
- Fix map tool counting Mallice, other non-system tiles toward slice values.
- Apply "purge card" option to all hero cards.
- Fix pink, orange, and brown leader/command sheet sizes.
- Fix l2p 7p map string.
- Fix typo in Mahact base info.
- Fix command sheet typo.
- Maybe fix stowing removed agenda cards during PoK setup.
- Spreadsheet update now PoK ready (though still requires 6 base colors, and some secrets use the full names instead of an abbreviation).
- Added setup message asking Mahact to purge their Alliance promissory note.
- Fix flagship modifier application when vs color is relevant (Mahact).
- Minor helper tweaks to let tools read more game state.
- Graveyard now returns explore tokens.

Update: Dec 16, 2020 @ 6:43pm

Shadow Update:

•fixed flagship descriptions

Update: Dec 16, 2020 @ 5:22pm

Update:
- Fix attachments not working for 4 planets (name collision with "hybrid franken systems"; removed the hybrid tiles from variants bag).
- "Place cards" now places legendary planet cards as well.
- Exploration cards now have a "purge card" right click menu option (attached tokens express the effect).
- New unit stand (thanks @3tamatulg#1263 (UK) ).
- Added strategy card button ids for interested listeners.
- Make the Titan attach token images circles to look better on planet cards.

Update: Dec 15, 2020 @ 2:21pm

Update:

- New VolverMilty PoK system tile dealer tool (in tools bag) to deal balanced tiles to players (thanks Volver, Milty).
- 8 new PoK maps (thanks The_AV8R).
- Fix Titan attach tokens to show the correct image on attach.
- Move Mallice closer to map, adjust other items to fit.
- Fix "Experimental Battlestation".
- Update mech collider to make it (slightly) harder to knock over.
- Fix roller mech attributes to display space combat when available.
- Update roller mech image (thanks x3n).
- Move purge bag near relic purge bags.
- Arena tile Mirage support (thanks JabberWocky).
- Add legendary planet count to slice values from map tool.
- Fix X89Ω card back image.
- Muaat Supernova tile now unpacks inside a bag for smaller footprint.
- Fix color switcher PoK bug.
- Fix 6p Draft Bag builder tool, caution: not PoK aware.
- Hide PoK factions on faction selector if not using PoK.
- "Clear" on Map Tool now clears Frontier tokens.
- Update PoK faction sheets to match base game color/contrast (thanks x3n).
- Swap gravity rift token for cleaner image (thanks waffles).
- Leaders and unit upgrade cards now fit their designated slots.
- Fragments dropped in the generic purge pag now move to the fragment specific bags.
- Remove PoK maps if not using PoK.
- New "onStrategyCardButtonClick" event for tinkering.

Update: Dec 15, 2020 @ 2:21pm

Misclick