Tabletop Simulator

Tabletop Simulator

Twilight Imperium IV
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Update: Feb 27, 2021 @ 5:49pm

Hotfix:
-a bug slipped through (forgot I changed the way it finds the scoreboard to log 10 vs 14 point games).

Update: Feb 27, 2021 @ 3:20pm

Update:
- Fix map tool parsing error when replacing the center system.
- New "SCPT 2021 Tournament Draft" tool, in the tools bag.
- New "Share anonymized game stats" setup option to opt-in to sharing game stats such as factions, scores, technologies, and the like for aggregate analysis.
- New trophy token next to the scoreboard, drop it in a player area to congratulate the winner (and if using game stats, trigger an update to capture end-of-game stats).
- Homebrew may mark custom cards as "do not ready" during the end of status phase.

Update: Feb 20, 2021 @ 9:39am

Update:
- Lock token bags on setup.
- Strategy Card Automator now requires trade agreements be face up on the table (not hand) during refresh to pass commodities to the agreement holder.
- Strategy Card Automator no longer deals secrets for Imperial primary when dealing secrets is disabled.
- Fix Strategy Card Automator closing windows early.
- Fix some issues with homebrew faction and unit modifier injection.
- Updated Cabal token art to be more distinct from Nekro.
- Generic "spreadsheet update" data instead of spreadsheet format.
- Fix "Blitz" adding bombardment to Nekro+Flagship Infantry.
- "Mutiny" agenda card now has right click option to rename For/Against (used by streamer tools).
- "The Codex" relic card now has right click option to report action card discards.
- Corrected "The Terror Between" in the POK Franken bag.

Update: Feb 6, 2021 @ 11:17am

Update:
- Restore vote counter placement.
- Franken + Strategy Card Automator "trade" now uses correct commodities value.
- Discarding promissory notes (via a graveyard) now returns them to the owning player.
- Strategy Card Automator now presents options when strategy token alternatives are available.
- Strategy Card Automator now returns trade agreements and moves commodities when refreshing AND the trade agreement is face up in a player area (not in hand).
- Strategy Card Automator now has a "draw secrets" setting, will only draw the card when enabled.
- Faction Selector now has a right-click option to unpack via the faction token in the player zone.

Update: Feb 1, 2021 @ 3:21pm

Update:
- Restore codex action cards.
- Fix setup issue purging codex cards.
- Fix faction selector button visibility.
- Fix some "exiting game" errors related to how the new TTS version unloads a game.
- Added "tech reporter" to the tools bag to submit anonymized game statistics for analysis.

Update: Jan 31, 2021 @ 4:56pm

Update:
This change does not use any new TTS features introduced in TTS v13, and will work with the prior TTS version in the "beta" channel.
- Fix "Neural Motivator" card image.
- Update PoK planet card backs to be visually in line with others.
- Fix some map images with incorrect slice values.
- Update some map strings to take advantage of 0 for home system positions.
- Fix right click "report remaining" on exploration deck after shuffling (when the explore option restocks the deck).
- Fix some action card description line wraps.
- Planet board now fetches planet cards face down.
- Planet board now fetches legendary planet cards, preserving face up/down when liberating.
- Strategy Card Automator (in the tools bag) reports available strategy token substitutes such as the "Scepter of Emelpar" relic.
- Strategy Card Automator no longer consumes a token when a faction with "Masters of Trade" follows Trade.
- Leader sheets now have snap points in Franken games.
- Fix blank buttons on the faction selector.
- Fix faction unpacking when not using the PoK expansion.
- New setup option to place common tools in each player area (planet & tech boards, build area).
- New map tool right click option to create a premade map tile.
- The special thing someone asked me to put in the mod for them.

Update: Jan 24, 2021 @ 6:47pm

Update:
- Color command token deposit/withdraw messages.
- Workaround token bag glitch where tokens were not hovering over bags.
- Strategy Card Automator now only acts after someone clicks the button, merely being on the table is no longer sufficient.
- "Burninate" now shows burn animation for sustained cruisers (Saturn Engine II).
- Remove commas from map attributes, e.g. "[PoK 6p]" to avoid search errors because spaces between terms mean AND whereas commas mean OR.
- Fix auto-fill roller tool to disable plasma scoring when bombarding a second planet.
- Repair sustained damage PDS during end of status phase.
- New exploration decks right click option to report remaining cards (alphabetized).
- New planet board right click options to fetch cards for planets in the active system. Will find planets in the planets deck for those who don't like to place cards on systems.
- Clean up art for mech, planets, leaders, exploration cards.
- Fix map tool build when "{}" center tile replacement is a hyperlane.
- MultiRoller now ignores middle mouse button clicks.
- Map strings may now include "0" for home system positions and "-1" for empty space, building maps with such a string will move home systems to the specified locations.

Update: Jan 17, 2021 @ 2:04pm

Update:
- Fix numpad token placement (1,2,3).
- Add +1 movement to gravity rift description.
- Strategy Card Automator adds a new "primary/secondary/pass" Technology menu, only showing the full board when a player selects primary/secondary (and secondary consumes a strategy token).
- Fix Strategy Card Automator to name correct strategy card in token allocation messages.
- Add a link to the PDF in the "how to use" object description.
- Fix attach tokens sometimes moving beneath tiles.
- Added a configurable Franken checklist to the variants bag.

Update: Jan 15, 2021 @ 3:10pm

Update:
- Fix attach tokens to move beneath other objects on a system tile.
- Add attach token injection support for homebrew.
- Add purge to more exploration cards.
- Fix purge option for relic fragments.
- Support flipped tech boards for auto-placement.
- Possible fix for token bags sometimes not showing a floating token.
- Ignore Tekklar Legion when in the Sardakk player area.
- Fix "Ordinian" typo.
- Fix deal to add cards to the right of hand.
- Update PoK Franken leaders with tooltips clarifying leader type.
- Probably fix rare case where "R" token swapping fails.
- Strategy Card Automator now adds a "secondary" button on the tech window to consume a strategy token.

Update: Jan 8, 2021 @ 6:55pm

Update:
- New "How to play: Twilight Imperium on Tabletop Simulator" PDF, on the table so new players can find it easily (thanks vorpaldicepress for making this look amazing).
- Strategy card automator in tools bag (thanks Jirach08). [Darrell: this is cool, check it out.]
- Map tool: hyperlane map string entries now encode rotation as 0 for normal, +1 per clockwise rotation.
- Map tool: right click option to rotate map 180 degrees.
- Reset 3, 5, 7 player setup to match game board layout in the rules reference (e.g. for 3 players, 1 on "south" side of the table, 2 "north"). This also matches what most map generators produce for those player counts.
- Update map strings for 3p and 5p maps for the new orientation, added hyperlanes to map strings.
- Build tool AI Dev Algorithm now only includes each unit upgrade once (if copied).
- Mech unit bags now reject non-mechs.
- Update "Produce en Masse" to have "PRODUCTION" instead of "Production".
- Mirage now attaches further from center for less overlap with center wormholes.
- Updated PoK Franken bag home system tiles (thanks Jefferson).
- Setup tile now rotates slowly during setup to signal setup is still in progress.
- Combat roller now restricts unit modifier messages to combat related modifiers.
- Update in-game notebook, some small tweaks and new PoK section.
- Added mouseover text to Naaz-Rokha mech with ground/space combat handling.
- Faction unpack now unpacks techs to tech board, if present.
- Update when/after tooltip lists for PoK.
- New explore menu options for Titan Note Token (select trait to explore).