Tabletop Simulator

Tabletop Simulator

Twilight Imperium IV
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Update: Nov 6 @ 4:14pm

Update:
• fix Gravleash Maneuver's check for units in the Arena
• fix bug with Galvanize Tokens causing errors in combats without Galvanized Units
• fix naming issues with L1Z1X and Ral Nel Alliance cards
• fix multi copies of Keleres Alliance (duplicates moved to faction boxes + 1 copy in Alliance Deck)
• fix back of Spark (2) card having the old back image
• added Entropic Scar logic to the Autoroller

Update: Nov 5 @ 6:01pm

Update:
•Readded the TE Premade maps that got mistakenly removed in an earlier update

Update: Nov 5 @ 2:51pm

Update:
• Gravleash maneuver fixed.
• Faunus missing tech skip in script
• Color switcher skips steps it can't complete, no vote counters in TF mode so now it will skip that
• changed Industrex Legendary Card name
• fixed TF Warsun retaining Warsun stats after card was removed
• fixed Obsidian Alliance not having an active toggle
• removed background noise from some Unit Modifiers
• Graveyard moves Galvanize Tokens to the Galvanize Tokens Bag
• Graveyard moves Helios Tokens to the Helios Tokens Bag
• Graveyard moves Breach Tokens to the Breach Tokens Bag
• Last Bastion Helios Tokens separated from Galvanize Tokens
• Last Bastion Revelation Token works like other Station Tokens

Update: Nov 1 @ 8:04pm

Update
- added the missing Echo cards for TF

Update: Nov 1 @ 4:20pm

- Oceans card unpack properly now + Resized Twilight Fall Reference cards to fit on Milty board + Small visual update)
- A Version with 7 breach tokens in the Crimson Rebellion Breach tokens bag
-New Crimson Rebellion HS Tile model thanks to @ThatRobHuman (-4 UTC)
-Fixed a typo that caused Garbozia to not pull it's Legendary Ability Card
-Moved Breakthroughs to Faction Box so they Unpack, Fixed a bug with galvanize token calculation, Resized Faction References to fit Milty
-Small Adjustments, still no idea what's breaking Naaz Rohka mechs since it wasn't a value I adjusted

Update: Oct 31 @ 2:43pm

updated with Thunder's Edge and Twilight's Fall. Details coming soon.

Update: Jun 17 @ 9:26pm

Updated:
Added Hidden Agenda Event from a month or so back.

Update: Jun 12 @ 3:15pm

Added Codex 4's X89 and Magen Defense Grid

Update: Jun 12 @ 10:38am

Shadow Update:

Fixed Liberate Ordinian (is now an action phase like it's supposed to be)

Update: Jun 11 @ 3:32pm

Update:

Added Codex 4. It's not scripted but it's on the side near Codex 3. Hopefully I can get one of the engineers to script it soon.