Stellaris

Stellaris

Distant Origin
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Uppdatering: 28 maj @ 17:42

- Updated to 4.0.14.
- Some minor bugfixing.

Uppdatering: 14 maj @ 18:34

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

Uppdatering: 3 nov, 2024 @ 10:53

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

Uppdatering: 14 sep, 2024 @ 17:53

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

Uppdatering: 8 maj, 2024 @ 18:01

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

Uppdatering: 27 feb, 2024 @ 16:18

Updated to 3.11.

Uppdatering: 19 nov, 2023 @ 13:54

Updated to 3.10.

Uppdatering: 15 sep, 2023 @ 15:25

- Updated to 3.9.
- Changed the origin and civic "effects" to use the new game concept system. Let me know if it makes sense!

Uppdatering: 12 jul, 2023 @ 19:06

Some minor bugfixes.

Uppdatering: 8 jul, 2023 @ 18:51

- The Martian Ascendancy is now an Oligarchy rather than a Democracy.
- Various minor bugfixes for 3.8/Galactic Paragons.