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second when i start the remnants origin i dont get the lost colonies situation
@Danwar The fix worked, thank you for telling me.
@tredavidson77 Probably; I just removed them so the error log would stop complaining about an "invalid origin". :P
It's understandable if this isn't something that can be resolved due to the nature of either mod, but I figured I'd post a possible explanation for anyone experiencing crashes!
Also, is there a way to force spawn so Interstellar Refugees and Contested Capital Empires of same number in Presets force Spawn the other?
1. creating galaxies solely claiming Earth as their home,
2. 'daisy chaining' lost colonies where planet 1 is 2's homeworld is 3's homeworld is 1's homeworld,
3. coupling lost colony with the Mars start to find out Earth next door is the 'long lost' homeworld,
4. Humanity came from Theia.
5. Individualistic empire turns out to be hivemind splinter group.
6. Somehow manipulating the empire gen order overriding the generation of a contested capital so any Origin can have vengeful refugees viaing for a ring-world or dragon guarded system (still not sure how that happens, seems inconsistent)
With the proposed rework I can imagine how much more I might mess with.
Thank you Mzilli for making and keeping this mod up to date over the years.
You conveyed the story of the Pasceal and the Xarmir very convincingly. As someone who loves playing preset empires, its a nice treat to behold