Stellaris

Stellaris

Distant Origin
Näytetään 1–10 / 126
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Päivitys: 27.9. klo 20.23
tekijältä mzilli

Fixed the Occupied Homeworld civic not spawning pops for the secondary species.

Päivitys: 25.9. klo 17.58
tekijältä mzilli

- Updated to 4.1.
- Various minor improvements and bugfixes.
- Increased the number of possible planet names for human-spawned lost colonies.

Päivitys: 29.6. klo 18.01
tekijältä mzilli

Fixed Voidforged empires not being able to access DO traits.

Päivitys: 29.6. klo 15.25
tekijältä mzilli

Added Voidforged as a DO-compatible origin.

Päivitys: 28.5. klo 17.42
tekijältä mzilli

- Updated to 4.0.14.
- Some minor bugfixing.

Päivitys: 14.5. klo 18.34
tekijältä mzilli

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

Päivitys: 3.11.2024 klo 10.53
tekijältä mzilli

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

Päivitys: 14.9.2024 klo 17.53
tekijältä mzilli

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

Päivitys: 8.5.2024 klo 18.01
tekijältä mzilli

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

Päivitys: 27.2.2024 klo 16.18
tekijältä mzilli

Updated to 3.11.