Stellaris
Distant Origin
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Обновление: 27 септ. в 20:23
от mzilli

Fixed the Occupied Homeworld civic not spawning pops for the secondary species.

Обновление: 25 септ. в 17:58
от mzilli

- Updated to 4.1.
- Various minor improvements and bugfixes.
- Increased the number of possible planet names for human-spawned lost colonies.

Обновление: 29 юни в 18:01
от mzilli

Fixed Voidforged empires not being able to access DO traits.

Обновление: 29 юни в 15:25
от mzilli

Added Voidforged as a DO-compatible origin.

Обновление: 28 май в 17:42
от mzilli

- Updated to 4.0.14.
- Some minor bugfixing.

Обновление: 14 май в 18:34
от mzilli

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

Обновление: 3 ноем. 2024 в 10:53
от mzilli

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

Обновление: 14 септ. 2024 в 17:53
от mzilli

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

Обновление: 8 май 2024 в 18:01
от mzilli

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

Обновление: 27 февр. 2024 в 16:18
от mzilli

Updated to 3.11.