Stellaris

Stellaris

Distant Origin
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Uppdatering: 23 feb, 2022 @ 20:27

- Updated to 3.3.
- Various minor bugfixes and improvements.

Uppdatering: 22 jan, 2022 @ 21:24

The Martian Ascendancy now explicitly requires Ancient Relics to show up as a custom empire, and will also use the Mammalian shipset if the player doesn't have Humanoids.

Uppdatering: 4 jan, 2022 @ 17:18

Fixed a typo.

Uppdatering: 4 jan, 2022 @ 16:26

Changed the Pasceal logo (because it was identical to that of the Glebsig Foundation).

Uppdatering: 1 jan, 2022 @ 18:43

Minor bugfixes.

Uppdatering: 23 nov, 2021 @ 19:53

- Minor bugfixes.
- The event-spawned Pasceals/Xarmiri now have guaranteed habitable colonies; Pasceals no longer have both moons colonized.

Uppdatering: 23 nov, 2021 @ 18:24

Fixed "Here be Dragons" and "Ocean Paradise" not firing their on_game_start events.

Uppdatering: 22 nov, 2021 @ 21:14

Fixed refugees/conquerors/lost colonies not drawing from the Aquatics namelists.

Uppdatering: 22 nov, 2021 @ 20:23

- Updated to 3.2.
- Added a new civic for Contested Capital empires: "Occupied Homeworld", which gives you a secondary species (the ones you conquered).
- Contested Capital refugees will be generated from their secondary species, if one exists, rather than their primary race. This applies to Occupied Homeworld, Rogue Servitors, and Driven Assimilators.
- Tweaked the Pasceals' traits. If you own Aquatics, the Pasceals will now have the Aquatic and Slow Learners traits.
- Vengeful Refugees now adds Militarist ethic attraction, rather than a general governing ethics attraction.
- Various minor edits, optimizations, and general improvements.

Uppdatering: 26 okt, 2021 @ 22:12

- Contested Capital empires are now more likely to have an Advanced Start.
- Fixed the Xir'a system not having icy asteroids.