Stellaris

Stellaris

Distant Origin
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Uppdatering: 10 okt, 2020 @ 23:39

Added compatibility with Lake, Veld, Mud, Megaflora, Coral, Storm, Rogue, and Acid planets.

Uppdatering: 29 aug, 2020 @ 21:11

- Added a situation log entry for finding your lost homeworld.
- Some minor bugfixes.

Uppdatering: 25 aug, 2020 @ 22:45

- Minor improvements to the Xir'a and Vigil systems.
- Fixed refugees' First Contact dialogue.
- Vengeful Refugees now allows the non-fanatic Xenophile ethos.

Uppdatering: 21 aug, 2020 @ 21:00

- Vigil now has a nice ring system.
- Various minor changes to the Vigil system's planets.
- New Xarmir is now a tidally-locked, tectonically-active Ocean World rather than a regular Tundra World.

Still working on the "Vengeful Refugees showing up as invalid" bug, sorry!

Uppdatering: 12 maj, 2020 @ 21:41

- Updated to 2.7.
- Added compatibility with Swamp, Highland, and Outback planets.

Uppdatering: 17 apr, 2020 @ 22:15

The Resurgent Xarmiri Nations are now called the Resurgent Nations of Xarmir.

Uppdatering: 10 apr, 2020 @ 23:32

Minor bugfix for the minor bugfix. :3

Uppdatering: 10 apr, 2020 @ 23:29

Minor bugfix.

Uppdatering: 7 apr, 2020 @ 18:40

Added compatibility with Nomads: the Wandering Void Farers's four nomad origins.

Uppdatering: 3 apr, 2020 @ 20:22

- Expanded on the different outcomes you can wind up with as a "normal" lost colony.
- Finally implemented proper first contact dialogue for Remnants, lost colonies, refugees, etc.