Stellaris

Stellaris

Distant Origin
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Update: 19 apr 2021 om 11:29

- Updated to 3.0.
- Added compatibility with PD's Aquifer, Lanthanide, and Lichen Worlds.
- Various backend improvements and optimizations.

Update: 11 dec 2020 om 13:55

Added compatibility with Tepid, Semi-Arid, Glaciovolcanic, Eyeball, and Sulfur planets.

Update: 16 nov 2020 om 22:40

Fixed Hive Mind lost colonies not having the Hive-Minded species trait.

Update: 29 okt 2020 om 13:04

- Updated to 2.8.
- Added Necroids compatibility for various events.

Update: 10 okt 2020 om 23:39

Added compatibility with Lake, Veld, Mud, Megaflora, Coral, Storm, Rogue, and Acid planets.

Update: 29 aug 2020 om 21:11

- Added a situation log entry for finding your lost homeworld.
- Some minor bugfixes.

Update: 25 aug 2020 om 22:45

- Minor improvements to the Xir'a and Vigil systems.
- Fixed refugees' First Contact dialogue.
- Vengeful Refugees now allows the non-fanatic Xenophile ethos.

Update: 21 aug 2020 om 21:00

- Vigil now has a nice ring system.
- Various minor changes to the Vigil system's planets.
- New Xarmir is now a tidally-locked, tectonically-active Ocean World rather than a regular Tundra World.

Still working on the "Vengeful Refugees showing up as invalid" bug, sorry!

Update: 12 mei 2020 om 21:41

- Updated to 2.7.
- Added compatibility with Swamp, Highland, and Outback planets.

Update: 17 apr 2020 om 22:15

The Resurgent Xarmiri Nations are now called the Resurgent Nations of Xarmir.