Stellaris

Stellaris

Distant Origin
Showing 21-30 of 126 entries
< 1  2  3  4  5 ... 13 >
Update: Sep 22, 2022 @ 10:23pm

- Updated to 3.5.
- A larger QOL update is coming, I just wanted to remove the compatibility warning for now.

Update: Jun 15, 2022 @ 2:16pm

Various minor bugfixes.

Update: May 15, 2022 @ 6:46pm

- Updated to 3.4.
- Remnant empires and their lost colonies can now occasionally have ruined Orbital Rings in their star systems.
- Various minor improvements.

Update: Mar 8, 2022 @ 11:57am

Fixed the Distant Origin and Homeworld traits being gene-moddable.

Update: Feb 23, 2022 @ 8:27pm

- Updated to 3.3.
- Various minor bugfixes and improvements.

Update: Jan 22, 2022 @ 9:24pm

The Martian Ascendancy now explicitly requires Ancient Relics to show up as a custom empire, and will also use the Mammalian shipset if the player doesn't have Humanoids.

Update: Jan 4, 2022 @ 5:18pm

Fixed a typo.

Update: Jan 4, 2022 @ 4:26pm

Changed the Pasceal logo (because it was identical to that of the Glebsig Foundation).

Update: Jan 1, 2022 @ 6:43pm

Minor bugfixes.

Update: Nov 23, 2021 @ 7:53pm

- Minor bugfixes.
- The event-spawned Pasceals/Xarmiri now have guaranteed habitable colonies; Pasceals no longer have both moons colonized.