Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
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Update: Sep 4, 2020 @ 3:06am

- Mixu: updated some characters’ animations and officers.
- Support for Balint+Robie’s Daemonettes (https://steamcommunity.com/sharedfiles/filedetails/?id=2213244530), including building and TTC caps. The latter I’m not sure work correctly, can’t check atm.
- Added TTC weights for Jabber and Preyton.

Update: Aug 20, 2020 @ 4:29am

- Added or updated support for Robie’s Preyton, Urgat’s Jabber, Lost’s Little Gork.

Update: Aug 10, 2020 @ 1:19am

- KOTBS ability reworked to use the charging usage key.
- Kislev: more stat and cost tweaks.

Update: Aug 9, 2020 @ 8:04am

- Kislev: fixed or tweaked pricing on kossars, streltsi, horsemasters and bear cav.

Update: Aug 9, 2020 @ 3:16am

- Speshul: forest gobbos can into volley fire.
- Kislev: https://steamcommunity.com/sharedfiles/filedetails/?id=2191557420
- Kislev Reborn supported with: usual battle stats, bullet points, no new bespoke abilities, building caps and TTC caps.
Note: added gunnery requirements for Streltsi and Chekist Patrols; Winged Lancers pushed to t3. ROR light cannon doesn’t have a unique missile profile yet, nor does the gigacannon but that goes for vanilla too.
- After staring at the Winged Lancers for a good ten minutes, fixed MA stats for some mod tables that were using an older formula.

Update: Aug 3, 2020 @ 12:21pm

- Updated wez speshul hippie gobbo stuff.

Update: Aug 1, 2020 @ 5:21am

Update: Aug 1, 2020 @ 4:32am

- Updated costs of dark elf RORs. The hydra gets a chill aura.
- Khainite Assassin can into poison by baseline. Either they removed it or I thought there was a campaign skill for that.
- Fixed Delf ballistas using wrong melee weapon.
- Fixed Yeomen, Dark Riders and Ellyrians using wrong armour.
- Yeomen are slightly cheaper.
- Black Guard: better cap contribution from CO chain.
- Executioners: better cap contribution from Exe chain, reduced to 1 the guest cap from Worship chain, added 2 to blark chain.
- Sisters of turboduel: fixed blark caps.
- Fixed some missing caps for Speshul buildings.
- TEB: follow-up renamed knights.
- Mixu: replaced Van Der Kraal’s defeat trait due ability removed.

Update: Aug 1, 2020 @ 4:27am

Update: Jul 23, 2020 @ 6:31am

- Bullet point improvements.
- Unit pack: horde horde buildings take 1 turn to build. Surprised this never came up.
- Helldudes of Slaanesh: recruitment time to 1.
- Mirror Guard: default unit depth reduced.
- Mixu: added some cap contributions to the Cabal’s hordemark.
- TTC: Mirror Guard is correctly core.