Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
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Update: Jun 26, 2020 @ 7:01am

- Terradon unit size increased from 16 to 18. Screaming. With rocks.
- Forgot to change hp for the chariot horde.

Update: Jun 26, 2020 @ 6:32am

- Monstrous infantry/cavalry/multi-chariots: nerfed hitpoints, more or less by 20% as one of the coefficients went from 5 to 4. I repeat: more or less, and this doesn’t affect characters unless specific changes do. A lower coefficient was considered but I prefer caution, and this change already helps a lot against their general overperformance. It’s a tricky matter as these units vary a lot and there are deep ramifications. Monstrous infantry will still generally punch hard enough to beat most comparable cavalry units, and the armoured ones will still need special care as it’s hard to kill each entity with low damage.
- Demigryphs damage reworked with different averages.
- Doomwheel has been reworked (again, wretched thing). Damage works on a chariot baseline (less visible damage, but more collision), non-character doomwheels are beefier but may go out of control (rampage), toughness is considered one point lower because of all the misfires it could suffer. More charge bonus. Related changes on characters mounted on doomwheels.
- Doomwheels also get a new passive aoe that deals tiny splash damage whenever they’re moving…Yeah, it’ll affect allies and themselves, which is the whole point.
- Tech lab Doomwheel now has the same hp as the others.
- Small crabs have 2 attacks instead of 3 so they’re less all-rounded and don’t overshadow similar units in the roster. Also, two pincers.
- There were actually a few hp and armour changes that were in the backlog from toughness average changes. For example, slight nerfs to characters on warsphinxes.
- Note: there will inevitably be a few cascading fixes. I expect terradons to be a victim of the change and I’ll take a closer look at them.
- Fixed Demigryph ROR still being labelled as non-monstrous cav. Also one of Mixu’s RORs.
- Ripperdino ROR is slightly more expensive.

Update: Jun 22, 2020 @ 1:22pm

- Improved phrasing on Dwarf-crafted.
- Ritual of Dinospam is now min-maxed 6-10 instead of 10-15 units.
- All gobbo archers: -2 ammo.
- Kraka Drak: new missile weapons are more or less adapted.
- We’z Speshul: adapted again. Also, fixed upkeep on Savage Big Shaman.
- ChaosRobie: adapted Coatl, Shieldbearers and Oathbearers.

Update: Jun 20, 2020 @ 3:49am

- Fixed regen on Forsaken.
- Kraka Drak: follow-ups on changes, especially for former Rock Splitters and Troll Melters. Unit changes, caps, bullet points. Note: their new missile weapons are currently unchanged, probably OP, will test and convert asap.
- Kraka Drak: +1 mag res for Cromson, Wardlords have extra ap like Runelords. Also fixed some mistakes around the place.

Update: Jun 12, 2020 @ 1:15am

- Water Flask upgrades into the next bracket cost. Immune to fatigue ain’t candy. Or water.
- Night gobbo hordes can into upgrades.
- Belegar’s ghosts stopped getting unbreakable back from their traits.
- Lichemaster: followup projectile change on the Caged.

Update: Jun 6, 2020 @ 4:04am

- Marienburg Landship: fixed missile weapon, however the grapeshot switch had to be ditched.
- Alastar and Mixu’s Korhil on chariot are correctly Stubborn.
- Internal: removed redundant background battlefield_engines from the stank mod.

Update: Jun 5, 2020 @ 8:53am

- Added TTC override: Karltharion can recruit Silverin as core for his own army.
- Vortex explosion from Dark Conduit army ability nerfed. Enough instagib buttons.
- Internal: updated battle fortex table.

Update: Jun 4, 2020 @ 4:04am

- Belegar’s Ghosts are undead instead of unbreakable, with the crumbling passives.
- Fixed Thanes having the Runesmiths/lords’ magic resistance and vice versa.
- TEB: followups on pavise patch.
- Unit pack: fixed some horde unit sets.

Update: May 29, 2020 @ 8:19am

- Dark Pact skill nerfed from +15 to +5 LD if attacking.
- Grom’s Lucky Banner nerfed from 50 to 16% ward save.
- Fixes troublesome ui grouping on Landship.

Update: May 29, 2020 @ 2:00am