Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
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Update: Nov 1, 2020 @ 4:26am

- Scaling damage tooltip is kil.
- More bullet point stuff.
- Fix: removed capture power from fire mage on dragon.
- TEB+hordes: BP Ranger horde can fire whilst moving (until nerfs, that is); BP Archers horde is enlarged to the same size as bretonnian bowmen’s.
- Kislev: fixed bear speed.

Update: Oct 10, 2020 @ 4:30pm

- Long due waaagh ability nerf. Duration reduced to 10s, capped at 2 uses each, can’t target wavering or lower. This includes mod waaaghs.

Bow uniformity changes:
- Reduced sizes and thus costs of all gobbo and orc archers. I decided there is such a thing as too much dakka.
- TEB Militia Archers: increased unit size and costs.
- TEB Border Rangers: as a balance compromise with other skirmishers, can now fire whilst moving but not 360°.
- Skirmishers bullet point improved.

Update: Oct 8, 2020 @ 12:20am

- Increased cap contributions for boar boyz.
- Support for Bálint's Bloodblooders, included caps and TTC: https://steamcommunity.com/sharedfiles/filedetails/?id=2248933803
- Resized and repriced ROR freecomp.

Update: Oct 7, 2020 @ 2:20pm

- TEB, Irrana: fixed lack of Skirmisher passive/ui. Stats adjustments.
- Norscan Hunters have full melee profiles.

Update: Oct 7, 2020 @ 12:59pm

- Added TTC weight for the plaguebearers.
- update for TEB’s new units.
- Javelins have javelin audio metadata.

Update: Oct 4, 2020 @ 2:22am

Kislev
- Removed useless flagellant cap from kislevite worship.
- Increased cap contribution for Keepers.
- Changed cap contributions for Kreml Guard to unconventional system: 10 from Bokha, 1 from walls3. I was under the wrong assumption that they were in the barracks too.
- Winged Lancers take 1 turn to recruit.
- Druzhinas are larger in unit size à la boar boyz. Balance TBD.
- This should contribute a trickle of heavy infantry until t5 kislev, with guaranteed cavalry superiority.

Update: Oct 3, 2020 @ 1:40am

- Kislev: fixed caps on foot chekists.
- Plaguebearers: added support. Entity is on diet instead of large. This is a partial compatibility due to issues arisen with removing the regeneration given to them. I can’t remove it without issues (e.g. plague mod becomes auto-enabled), so they are hard-capped at 4. https://steamcommunity.com/sharedfiles/filedetails/?id=2244883018

Update: Sep 22, 2020 @ 2:13pm

- Updated Unique Stanks III: the Restankening. https://steamcommunity.com/sharedfiles/filedetails/?id=2234604629&searchtext= Hidden/semi-hidden the lord mounts in both campaign and battles. Sorry, no fun allowed.
The swap shenanigans the mod does shouuuuld be fine.
- Added support for Ado’s Ironsides. https://steamcommunity.com/sharedfiles/filedetails/?id=1851939183

Update: Sep 19, 2020 @ 3:22am

- TEB: fixed ranged CP of Enforcers and Master Duellists.
- Lost: updated Borgut. Fixed small obsolete differences in MA. Updated costs for Beastbasha.
- Fixed wrong speed on BOBBs.
- Fixed some wrong stats on Mixu’s Sav Warboss.

Update: Sep 14, 2020 @ 10:17am

- Kislev: changed battle entity for unmounted bears so they can into correct speed. Also fewer default ranks.
- TEB: added Encarmine mount. Fixed charge on other Duellist mounts.
- Kraka: Orgi is more expensive.